1.3.1 Patch Notes
Changelog
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Added a new "Follow" option to lock camera on a hero.
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Buffed all hero health by around 30%.
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Added the ability to see full list of a hero's thoughts when you click on the thought bubble in the inspection panel.
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Fixed a selection bug.
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Heroes now always stock 1 potion of each type, and up to 3 based on panic.
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Fixed heroes continue to explore after dissatisfied or panicked.
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Fix heroes not using potions while fighting
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Fix camping spot and other free vendors not being used / not being prioritized.
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Fixed instant panic recovery when healing miscalculation making panic not reduce when healed. Now changed it so that if a hero takes a potion and heals 25%, his panic is reduced directly 12.5%
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Other minor AI improvements
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Monsters now only heal on day start
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Instant panic gained now also linked to % of health lost.
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Fixed some issues with one-way doors.
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Fixed an issue with old creative saves not loading.
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Increase chance of the golden crawler.
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Fix iron door visuals.
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Add extra tooltips.
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Fixed an issue with lowered walls.
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Fixed a tutorial-related crash.
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Fixed camera movement in 80x80 map.
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Improve satisfaction VFX visuals.
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Increased base stock for some vendors.
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Fixed an issue where the polymorph trap would break legendary heroes.
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Fixed only one popup appearing when two classes are unlocked at the same time
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Fixed an issue where slimes could block pathfinding and lead to issues.
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Fixed Imp and Golden Crawler crashing the game/being unresponsive
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