Hotfix #3
Major Changes:
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Controller Layout Selection – Added the option to choose between two preset control schemes (currently, only the dodge button is remapped). Full customization will come in future updates.
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Toggle Subtitles On/Off – Players can now enable/disable subtitles for the announcer, AI assistant, and story cutscenes.
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Character Names in Subtitles – Story cutscenes now display character names. Spoiler: You might not have noticed, but one of them is Volkov. This is no coincidence...
Improvements:
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Minor UI/UX fixes across several screens.
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Updated status effect displays in the Database and weapon stats.
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Changed the text on the "New Game" button and its warning message to be clearer, preventing accidental progress loss. (More substantial changes are planned for the future.)
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Enemy drones now self-destruct when the trial ends.
Bug Fixes:
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Fixed an enemy reaction bug where they would counterattack immediately after a parry if the player dodged.
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Fixed the "Piercing" weapon mod, which could damage allies.
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Adjusted Cutter's behavior at long range.
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The "Bomb" status now only damages the affected target and their allies.
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The Loader Robot no longer attempts to pull in targets it shouldn't.
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Added a healing aura for the Chemist from the "Source" legs.
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Fixed the Drone Factory's ragdoll (now correctly shows an explosion).
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Added a warning circle when the Chemist is about to explode after a canister hit.
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Fixed an issue where Sovereign's head wouldn’t damage agents.
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Adjusted subtitle timing in the 4th cutscene.
⚠️ Patch changes are not yet available in the Mac version – the update will follow later.
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