Endless mode update
♾️ **Endless Mode ** After defeating Novak, you can now continue your run in Endless Mode to truly test your build. How far can you go? How high can you climb on the leaderboard?
🏟️ **New Arenas **Two new arenas have been added! One throws you into chaotic fights against agent hordes, and the other is a full-on boss rush. Clear these challenges to unlock two new skins for Morgan:
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Medical Worker
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**Bureaucrat **
🔧 Major Changes
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Fixed a bug causing enemy attack frequency to scale incorrectly with level. Enemy attack speed has been fully rebalanced.
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Increased movement speed for Morgan and all enemies by 15–30%, making tower traversal during combat feel more fluid.
🌀 Whisper
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Fixed the issue that spawned the boss on the first difficulty with a higher level than intended.
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Fixed a bug that caused Whisper’s mirrors to always spawn at level 1.
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Fixed a bug that allowed Spinner-mine to one-shot Whisper’s mirrors.
☄️ Asteroid
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Fixed the issue that spawned the boss on the first difficulty with a higher level than intended.
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Base HP increased by +400.
🧬 Source Rework
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All 7 Source Implants have been reworked.
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Removed all debuffs and individual summon effects.
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Implants now grant global synergistic effects with game-breaking potential.
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Improved target selection logic — bosses and enemies now won’t ignore the player.
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Allies attack more frequently.
Removed Augmentations
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Family Sharing I–V
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Recycling Protocol
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Deadeye Protocol
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Sacred Protocol
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Plague Protocol
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Matriarch Module
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Complete Symbiosis
New Augmentations
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Bleeding Core
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Grave Forge
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Contagion Core
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Rebirth Protocol
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Swarm Surge
Easier Conditions for Augmentations
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Generator Protocol
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Bulwark Protocol
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Combo Protocol
Augmentation Tweaks
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Generator Protocol
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Duration: 10s → 20s
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Bonus Electric Damage: 10 → 15
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Bulwark Protocol
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Revive Speed Boost: **5s → 10s **
👑 Sovereign Update
Easier Conditions for Augmentations
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Golden Shield
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Golden Chain
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Golden Chalice
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Golden Gun
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Golden Scabbard
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Golden Standard
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Golden Rod
Augmentations Balance
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Spoils of War token bonus: 20% → 15%
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Golden Chalice status accumulation: 10% → 5%
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Golden Shield damage resistance cap: 75% → 85%
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Eternal Regalia activation time: **30s → 20s **
🧬 Mutator Tweaks
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Berserk Rage damage per hit taken: 5% → 10%
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Reaper II damage bonus: 25% → 20%
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Reaper V
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Damage Bonus: 10% → 15%
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HP Penalty: -20% → -25%
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Reaper VI movement speed penalty: **-20% → -15% **
📦 Exploder Bot Update
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The bot now explodes faster but within a smaller radius.
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Movement speed has been increased.
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Bots now appear slightly more often and in larger numbers.
📦 Miscellaneous
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On difficulty 1, the second Agent now appears in room 5 instead of 6 in Streets and Labs.
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Rubber Hammer crit damage multiplier: **20 → 30 ** 📝 Dev Comment: It’s a rubber hammer, and it’s not the most powerful weapon in the game?.. We’ll fix that!
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Guardian synergy starting bonus: 1% → 5%
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Various localization and description fixes.
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Potential fix for a softlock when falling under the arena.
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Fixed softlocks in Labs.
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Fixed an issue where weapon particles would trigger when attacking the air.
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Updated AoE damage logic for enemy projectiles.
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Fixed an issue where the game would not load after being minimized during loading.
🎬 Animations & Visuals
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Added spawn animations for:
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Greatsword Agent
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Fenrir Agent
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Loader Robot
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Improved projectile VFX for HPS-13 “Seeker” SMG.
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Added unique impact VFX for KSS-04 “Icer” shotgun.
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Enemies no longer rotate toward Morgan during death animations.
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Fixed decapitation visuals for Spike and Ripper.
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Corrected Spike’s arm dismemberment animation.
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Fixed torso physics on Bandit.
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Added a new combo finisher for lighter greatswords.
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Added a new attack animation for Asteroid for more visual variety.
🔥 See you in the Tower, Kiborgs!
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