Regular Patch with good improvements!
**⚔️ Novak **Novak got serious upgrades:
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Saint Rain attack reworked** **
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Charged attacks no longer leave energy clouds** **
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Charged Vertical Strike now launches a damaging wave** **
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After a Dash, Novak can perform **Charged Vertical Strike **
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Base attacks can now be performed as combos** **
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Railgun attacks now include an extra effect to better telegraph timing
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Damage, cooldowns, shield cost, and weights of most attacks rebalanced** **
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Spawn position adjusted** **
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On first boss difficulty (Towers 1–5), Novak’s primary color changed to **orange **
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Stage 2 now starts slightly earlier
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Fixed an issue where some attacks were extremely rare
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Fixed an issue where DoT status damage could cancel Novak’s flight
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Fixed an issue where the melee strike in the railgun combo couldn't be parried
📝 Novak Comment: You had your fun. Now it’s my time :)
📊 **Balance ** Second Wind status updates:
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3 burning swords: **Regeneration → Protection **
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4 burning swords: **Vampirism → Regeneration **
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5 burning swords: **Symbiosis → Vampirism **
Endless Mode
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Reduced risk of one-shots
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Difficulty scales faster
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Points rebalanced
Minigun
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Base damage: **7 → 12 **
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Ammo capacity: 300 → 200
** Augmentation “Golden Shield”**
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Bonus limit: 85% → 80%
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Bonus per 100 tokens: 5% → 1%
** Augmentation “Bulwark Protocol”**
- Ally healing on parry: **5% → 25% **
Bar Prices
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Bottomless Pit: 500 → 400
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Clear Sky: 400 → 250
Mutator “The Last Light”
- Temporarily disabled** **
Laser traps
- Slowed (again)
🚀 Blur
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Damage over time from status effects no longer resets attack chains
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Damage over time from status effects no longer triggers torso explosions
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Removed Aerodynamic Design augmentation
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Added a new augmentation: Ghost Synchronicity – ghost copies now inherit all of Morgan’s bonuses to movement and attack speed
📝 Dev Comment: A QoL change — the removed augmentation’s effect is now applied by default, and the slot has been repurposed for a new augmentation
⚡ Thundergod
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Heart’s resurrection energy cost increased: **3 → 5 **
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Power Flow augmentation reworked – new effect: Triples the energy gain rate
📦 Miscellaneous
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A “Stuck” button is now available in the pause menu during combat – it teleports the player and enemies to appropriate positions
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Fixed a bug preventing Stage 3 from appearing in Endless Mode
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Fixed a bug that allowed entering the helicopter after encountering Novak in endless mode
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Fixed a bug where combat mods weren't generating properly
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Updated Gunslinger agent’s attack animations
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Updated light and heavy attack animations for dual-wield weapons (bats, swords)
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Fixed a bug where Source Slenders could spawn after room completion
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Fixed a bug where Ricochet Rounds caused bullets to hit allies
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Fixed lighting issues in **Arena 2 **
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Updated several sound effects
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