Rapid Patch #5
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In Volkov's room, breakable objects now shatter from the main hero as well.
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All augmentations that required 4 implants from a set now require 3.
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Randomizer now has more useful rewards than harmful ones.
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Tuned Ronin staggers.
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Miner now has a warning sound and lantern flicker (the sound is a bit annoying, but it really helps you stay alert).
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Significantly reduced Miner's hit collision (previously he hit from too far away).
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Longer dashes on the Chainsaw.
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Lowered block chance for hosts.
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Removed the Intervention event from the first five arenas in the Ruins.
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Fixed Novak's and Demon's wave attacks so one attack cannot damage the player more than once (previously this could feel like an instakill).
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Fixed doors to the previous location not closing when a fight started (could create a hole/exploit).
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Fixed a bug where the Gauss Revolver (Gunslinger's right hand) stopped dealing damage if the game was turned off and restarted.
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Closed the possibility of skipping a fight in the final location.
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Fixed several collision issues (getting stuck).
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