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1.75 Live - Getting READY for workshop

1.75 - Getting READY for workshop

  • Added new level - Sandy Springs
  • Internal updates that mean steam workshop beta (soon.....) wont crash non beta people when they play with them
  • Added proper gun lighting - they wont look as flat any more
  • Updated TwitchTV SDK - no functional changes but fixes some internal Twitch issues
  • More gun rebalancing - when workshop releases old guns will be forced to update
  • Added dummy player to shoot at in firing range
  • Added load/save of color palletes in gunsmithing
  • Added RGB values for colors in gunsmithing
  • Fixed blurry ironsights in CTF (about time too... this bug has been lurking a long time - nice job Kelby)
  • Fixed 0 radius explosions not doing any damage to players or vehicles
  • Fixed random hit markers appearing when vehicles are destroyed
  • Removed Smoke from muzzle flash
  • Bouncing Bettys no longer explode on impact with person, Frag Grenades do.
  • Vehicles don't activate your own bouncing bettys
  • Moving backwards no longer shows melee animation with your gun
  • Modified some editor keys to use modifiers to prevent accidental usage - see controls document
  • Thicker and more contrasting block outlines in gunsmithing
  • Improved crash logging on standalone servers
  • Fixed proxy issue where some ISPs dont let users call our backend (Just for you Lucho!)
  • .... and probably several other bugs and issues too small to list here.
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