1.75 Live - Getting READY for workshop
1.75 - Getting READY for workshop
- Added new level - Sandy Springs
- Internal updates that mean steam workshop beta (soon.....) wont crash non beta people when they play with them
- Added proper gun lighting - they wont look as flat any more
- Updated TwitchTV SDK - no functional changes but fixes some internal Twitch issues
- More gun rebalancing - when workshop releases old guns will be forced to update
- Added dummy player to shoot at in firing range
- Added load/save of color palletes in gunsmithing
- Added RGB values for colors in gunsmithing
- Fixed blurry ironsights in CTF (about time too... this bug has been lurking a long time - nice job Kelby)
- Fixed 0 radius explosions not doing any damage to players or vehicles
- Fixed random hit markers appearing when vehicles are destroyed
- Removed Smoke from muzzle flash
- Bouncing Bettys no longer explode on impact with person, Frag Grenades do.
- Vehicles don't activate your own bouncing bettys
- Moving backwards no longer shows melee animation with your gun
- Modified some editor keys to use modifiers to prevent accidental usage - see controls document
- Thicker and more contrasting block outlines in gunsmithing
- Improved crash logging on standalone servers
- Fixed proxy issue where some ISPs dont let users call our backend (Just for you Lucho!)
- .... and probably several other bugs and issues too small to list here.
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