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Update #31 - Apothecary furniture & bugfixes

Today's update brings a few new items, as well as a bunch of bugfixes and improvements.

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New Content:

  • Added Apothecary furniture

Improvements

  • Added an information panel telling a Cloud Conflict will remain unsolved until something is downloaded or uploaded.

  • Increased emissive power of light sources. Actual lighting range remains the same. We've just made the source (lamp, crystals, etc) to be brighter on screen.

  • Improved splitscreen performance on Switch Quality+ setting.

  • Lights will now be lit a bit earlier in the season. By the end of the sunset it would start getting dark but lights would not be active yet.

Gameplay changes

  • Favor balance changes:

    • Noticeably increased favor from the following actions:

      • Feeding animals (+50%)

      • Mining minerals and harvesting mushrooms (x2)

      • House jobs (x5)

    • [p align="start"]Slightly increased favor from harvesting trees/flowers/animals (+20% base, +40% for quests)

    • [p align="start"]Decreased favor from planting quest/sign crops (-50%, combined with other crop tasks it's a 12.5% reduction)

  • Increased farmhand work animation speed.

Bugfixes

  • Fixed the game being unable to save when using the Favorite button too quickly when opening the shop.

  • Fixed food not being properly distributed when splitting really big groups of animals.

  • Fixed harvester tractor becoming invisible at mid range.

  • Fixed fade in after loading not being properly handled in some systems.

  • Fixed harvester tractor having idle and working sounds switched.

  • Fixed plowed empty tiles being selected when double tapping a sprinkler.

  • Fixed gamertags with special codes being parsed.

  • Fixed cyber fence gates not splitting groups.

  • Fixed moving stuff as a visitor not working properly. The fix will only work for connections with ping below ~400ms. Beyond that, some items will still be dequeued without any action.

**Today's Farm showcase: **Rainbow Fields - Flower Farm by Mooneye - T3YXEB

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