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Update #8 THE COMMUNITY UPDATE - Saves & More Players! | December 14th 2023

Hey Dwarves! We're so excited to announce a content update this time around designed to make the overall experience better. New methods for picking up where you left off and now with more friends!

What's New?

  • Save System! The game now auto-saves at the end of each day retaining money, rating, unlocked customers and upgrades!
  • Added support for up to eight players!

Networking Changes and Fixes

  • Added a slider in the "host" panel for specifying lobby sizes.
  • Fixed a bug where players were allowed to join other sessions with mis-matching versions.
  • Fixed a bug where if a client drops connection they can't join or create new servers.

Co-Op Changes and Fixes

  • Added auto-save (saves the tavern at the end of each day or wipes save if bankrupt).
  • Added auto-load (now loads the host's save if they have a valid slot).
  • Added a way to manage tavern saves from the main menu.
  • Increased the player cap to eight players.
  • Added four new colours for dwarf skins.
  • Added more spawn locations to accomodate for larger game sizes.
  • Updated employee of the day to fit up to eight players (scrollable).
  • Fixed an issue where the continue button blocked the "employee of the day" title.

Gameplay Changes

  • Adjusted stains to be unable to roll under the FOH service bench.
  • Added descriptions for Tavern Expansion upgrades to emphasize multiplied revenue from their seating.
  • Added an "Alert" UI used for customer/renowned related notifications.
  • Added an alert for when a new type of customer is introduced.
  • Added an alert for when the Gobbler applies his buff to the tavern.
  • Added an alert for when the Dwarf King applies his buff to the tavern.
  • Added an alert for when the Druid applies her buff to the tavern.
  • Added a "Save Prompt" used for notifying players on the state of their save.
  • Added a prompt for when the tavern is successfully saved.
  • Added a prompt for when the tavern save is found and loading.
  • Added a prompt for when there is no save and a tavern is being created.

Map Adjustments

  • Patched a hole where players could jump into the rooftop of the bar.
  • Adjusted the collisions of the bar's roof to not clip with the player's camera.
  • Adjusted the collisions of the kitchen's overhead to not clip with the player's camera.
  • Adjusted the collisions of the grill.
  • Adjusted the collisions of barriers in the lobby to prevent soft-locking.

Bug Fixes

  • Fixed a bug where jump-throwing slingshots the item back to the player.
  • Fixed a bug where the "relax" secret interaction mistakenly granted you a secret achievement.
  • Fixed a bug where the vote-start day UI did not appear for late-joining clients.
  • Fixed a bug that caused the game to crash if a renowned is forced to leave mid-special action.

Help Us! If you have any feature ideas or have experienced any bugs/crashes or have any general suggestions for the game we'd LOVE to hear it! Please join the discord server below! https://discord.gg/D5QFcZt3aX We have more planned changes and fixes coming soon so stay tuned... Enjoy the Tavern!

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