Backpack Battles Patch 1.0.6
Hey everyone,
Here is a last round of adjustments before we go into a little break to let things settle.
But don’t worry, we will be ready if something needs emergency adjustment.
Have fun! :)
Changelog for 1.0.6
Neutral
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Pandamonium: Added more * tiles
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False Life: Cooldown 6.5s -> 7s
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Holy Spear: Cooldown 2.5s -> 2.2s
Ranger
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Piercing Arrow: Luck chance 55% -> 50%
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Snowmaster: Cooldown 2.8s -> 2.4s
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Hyper Hedgehog: Spikes / Empower: 2 -> 3
Reaper
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Mrs. Struggles: Cooldown 4.3s -> 4.7s
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Poison Frog: Cooldown 3.1s -> 2.8s
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Staff of Unhealing: Mana cost 5 -> 4
Pyromancer
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Burning Blade: Damage -2
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Chili Pepper: Cooldown 4.8s -> 4.5s
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Chili Goobert: Heal 12 -> 15
Berserker
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Wolf Emblem: Cooldown 2.6s -> 2.3s
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Duffle Bag: Trigger speed 30% -> 35%
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Elephant Rune (Inventory): Maximum health 45 -> 50
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Extra Angy: Duration 70% -> 100%
Mage
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Cupcake: Cooldown 6.2s -> 6.0s
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Cupcake Goobert: Heal 20 -> 25
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Cupcake Staff: Cooldown 1.9s -> 1.8s
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Nature Chronicles: Trees: Cooldown 3.6s -> 3s
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Encyclopspedia of Darkness: Self damage 13 -> 11
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Scripture of Light: Heal 10 -> 12
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Lantern Berry: Cooldown 3s -> 2.5s
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Devouring Sphere: Cooldown 2.9s -> 2.5s
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Death Lotus: Cooldown 4s -> 3.5s
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Cold Mirror: Buffs 35% -> 30%
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Spirit Bells: Buffs 35% -> 30%
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Puzzle Box: Speed bonus 50% -> 55%
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Ultima Ascension: Speed per Spell 40% -> 50%
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White Knight: Stamina 2 -> 2.5
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Black Knight: Stamina removal 2 -> 2.5
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White Bishop: Heal amplification 15% -> 20%
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Black Bishop: Heal/Max hp reduction 15% -> 20%
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White Rook: Damage reduction 25% -> 30%
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Black Rook: Crit rate 25% -> 30%
Adventurer
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Mercury Elemental: Block 35% -> 40%
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Turtle: Cooldown 12.5s -> 13s
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Jynx Staff: Speed bonus 7% -> 8%, damage +2
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Scissorswords: Damage 9-14 -> 10-16
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Hero Shield: Damage blocked 12 -> 15
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Daggerang: Steal chance 50% -> 70%
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