Backpack Battles Patch 1.0.9
Hi everyone,
hope y’all having a great time, both in the game and in real life :)
We are quite busy behind the scenes working on the Engineer - but for now, here are some balance adjustments to keep things fresh!
Changelog for 1.0.9
Neutral
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Corrupted Crystal (Inventory): Cooldown 4.3s -> 4.1s
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Blood Goobert: Vampirism 4 -> 5
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Light Goobert: Heal 22 -> 25
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Holy Spear: Cooldown 2s -> 1.8s
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Pandamonium: Added * slots
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Serpent Staff: Duplicate Poison chance 30% -> 35%
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Prismatic Sword: Damage +2
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Pineapple: Cost 7g -> 6g
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Full Body Protection: Block increase 30% -> 35%
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Gingerbread Jerry: Added Magic type
Ranger
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Fortuna's Hope: Luck chance 75% -> 85%
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Fortuna’s Grace: Luck 4 -> 5
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Snowmaster: Cooldown 1.9s -> 1.7s
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Yggdrasil Leaf: Added 1 * slot
Reaper
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Cauldron: Cooldown 2.9s -> 2.7s
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Darkest Lotus: Mana gained 3 -> 4
Pyromancer
- Dragon Nest: Luck/Regeneration/Heat: 3 -> 4
Berserker
- Spiked Wall: Spikes gained 2 -> 3, limit 10 -> 12
Mage
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Cold Mirror: Buffs gained 25% -> 20%
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Lantern Berry: Is now considered a Food with the typical stars around it. Reduced number of * slots for Holy synergy, buff protection per Holy item 3% -> 5%
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Devouring Sphere: Cooldown 2.1s -> 1.9s
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Death Lotus: Cooldown 3.5s -> 3.2s
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Frieren’s Guide to Ice: Cooldown 3s -> 2.8s
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Encyclopspedia of Darkness: Cooldown 2.8s -> 2.6s, health used 10 -> 8
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Shiny Mantle: Cooldown 6s -> 5.5s
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Ultima Ascension: Block for Cold 10 -> 15
Adventurer
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Impractically Large Bloodthorne: Vampirism / Spikes gained 5 -> 6
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Scale: Cooldown 3s -> 2.8s
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