Backpack Battles Patch 0.9.22
Hi everyone,
We are doing some more adjustments reacting to the new items and their impact. Also, we started a poll on our Discord about the type of content you would like to see most for future updates - this will help us prioritize what we work on next!
Changelog for 0.9.22
Balancing
Neutral
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Piggy Piñata: Increased break value
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It’s Slime Time!: Cooldown 4s -> 3.5s
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Goobling: Heal 5 -> 4
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Shielded: Armor speed bonus 35% -> 40%
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Hardwood: Block 7 -> 8
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Smithing for Dummies: Stamina reduction 18% -> 15%
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Stoned: Block bonus 40% -> 45%
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Mana Mastery: Bonus buffs 13 -> 17
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Power of the Moon: Fatigue start speedup 3s -> 4s
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Blood Amulet: Cost 9g -> 8g
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Holy Armor: Block 60 -> 65
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Vampiric Armor: Block 60 -> 65
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Moon Armor: Block 45 -> 50
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Corrupted Armor: Block 75 -> 85
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Stone Armor: Block 35% -> 40%
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Gloves of Power: Block 6 -> 7
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Djinn Lamp: Cooldown 1.8s -> 1.7s
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Fanfare: Cooldown 3.2s -> 3.0s
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Strong Pestilence Flask: Delay 7s -> 6s
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Stone Golem: Activated Cooldown 2.8s -> 2.6s
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Platinum Customer Card: Buff Protection 15% -> 20%
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Poison Dagger: Cooldown 3s -> 2.9s
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Vampiric Potion: Vampirism 2 -> 3
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Cubert: Chance to gain Regeneration 25% -> 30%
Pyromancer
- Everburning: Stamina reduction 30% -> 40%
Ranger
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Rat Chef: Cooldown 5s -> 6s
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Squirrel Archer: Cooldown 3s -> 3.2s
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Yggdrasil Leaf: Heal 10 -> 13
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Carrot Goobert: Activations 5 -> 6, Empower duration 5s -> 6s
Reaper
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Fly Agaric: Cooldown 4.5s -> 4.3s
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Doom Cap: Cooldown 3.5s -> 3.4s
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Strong Vampiric Potion: Vampirism 4 -> 5
Other
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Added lights behind all skills
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Tooltips now show which class the items belong to
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