0.8.3 - Recycling Rework, Stamina Combat, and Iakara Fixes
A balance and fixes patch this time. One bigger bug fixed: recycling now returns the full material cost of a recipe when it had only one valuable like an ingot - larger recipes returned -1, but some went to 0.
We also made exhausted attacks (swinging with too little stamina) more readable. They now show grey damage numbers, and can no longer land criticals or backstabs. So if you see grey, that's the game telling you to manage your stamina better - if you want to - you can also just bash away if you can face the music.
The Salvager perk got reworked too. Instead of discounting a craft's rarest material, it now has a 4% chance per stack to grant an extra item. Should be more noticeable and more fun. You can actually click farm stuff atm - that's real work too.
Other stuff worth mentioning: take all button on the smelter, building objects now use correct materials in multiplayer, and enemy walking animations actually work in co-op now (they had a new bug). Plus the usual round of stuck spots, drop fixes, and UI tweaks.
-
Recycling now returns full material cost when recipe had only one valuable material
-
Exhausted attacks show grey damage numbers and can't crit or backstab
-
Salvager perk reworked - chance to grant extra items instead of discounting rarest material
-
Take all button on smelter
-
Fixed Iakara main quest objective markers
-
Building now uses correct materials in multiplayer
-
Enemy walking animations fixed in multiplayer
-
Fixed 'Food Scavenger' quest autocompleting without giving the recipe
-
Various stuck spots, drop, and UI fixes
- more details inside the game.
Meanwhile work on Island 6 continues!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.