Update 0.1.27
If you have any bugs or comments after playing our content, please leave them in the [https://discord.gg/g7AaeBuyMV]Community . Your feedback is very helpful for our development. Thank you as always.
Content Additions
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Fate Engravings have been added, allowing players to obtain dice upon defeating bosses.
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Added nodes where players can acquire dice.
Content Changes
- The appearance logic for potions other than HP potions has been updated. [Original] 30% chance of appearing at nodes
5% chance for a random potion to appear at nodes
Artifacts
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Golden Maple Leaf: Rarity changed (Common -> Rare)
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Wind Sheet Music: Rarity changed (Common -> Rare)
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Water Elemental’s Paw Wax: Rarity changed (Legendary -> Rare)
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Exciting Custard Pastry: Improved the range at which it can be acquired.
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Shield Earrings: Stats have been changed. [Original] HP Increase: 6/8/10/12
HP Increase: 6/12/18/24
- Charm of Intelligence: Stats have been changed. [Original] Ice Damage: 1/2/4/6
Ice Damage: 3/4/6/8
- Chalcedony Key: Stats have been changed. [Original] Lightning Damage: 2/3/5/7/9/11/14
Lightning Damage: 1/2/3/5/7/9/11
- Magic Carrot: Stats have been changed. [Original] Ice Damage: 1/2/3/5/7
Ice Damage: 3/4/6/9/13
Improvements
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Panels (Sapphire Collection, Shop, Enchant, etc.) can now also be closed with the V key.
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Inventory will now automatically close when exiting the shop.
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Added a function to skip boss cutscenes after defeating the boss once.
- Current events and threats are now displayed on the HUD map.
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Fixed an issue where HP regeneration did not occur in the training ground.
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Moved the positions of certain NPCs.
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The prologue can now only be played with the default costume.
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Modified spawn ranges so that monsters do not spawn close to walls.
Bug Fixes
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Fixed an issue where the attack power increase option for special attacks was being applied incorrectly with the Sword and Shield.
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Fixed an issue where weapons were not saved correctly under certain conditions.
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Fixed an issue where the number of dice held was not properly saved in the mid-game saves.
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Fixed an issue where the inventory window was not displayed correctly when interacting with the shop.
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Fixed an issue where companions did not move correctly during cutscenes.
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Fixed an issue with the collision range of the Enchant Altar.
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Fixed an issue where the magic casting toggle function did not work properly on the keyboard.
Known Issues
- Artifact: There is an issue where the Rapier does not function correctly. This will be fixed in the next patch.
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