Update 0.1.20
[GMT 02:38] Fixed missing 'Add Content' patch notes.
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Add Content
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Added 6 new spells.
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Arrow Rain
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Frost Dagger
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Meteor Shower
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Healing Stream
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Sharpeye
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Haste
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Changed magic-related artifacts to open on certain Fate Imprints.
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Added 3 new combo effects
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Windsong: Cooldown recovery rate
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Precision: Increased Critical Chance
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Mystic: Increased Max MP
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Changing Content
Artifacts
- Changed item options for Dull Bell.
- Stuns when attacking directly -> Stuns when attacking 'with weapon'
- Fixed artifact effects for Combustible Oil.
- Flame Spawn Range: 1.5/2.5/2.6/4 -> 1.5/2.5/3/4
- Changed the maximum level of the Mage's Coin (4 -> 2)
- Changed the effect of Bicorn Pipe.
- 'Attack Magic' now fires 3 shots -> 'Bolt Magic' now fires 3 shots
- Temporarily disabled the Mouse Mage's Pendant.
- Changed the rarity of the Warm Stone (Normal -> Rare)
- Made some adjustments to the base price of artifacts.
- Changed summoning magic to not consume MP.
- Made some changes to magic damage.
- Fire Bolt
- Damage: 14/15/16 -> 22/24/26
- Fire modifiers: 90/100/110 -> 50/60/80
- Lightning Bolt
- Damage: 14/15/16 -> 20/22/24
- Lightning modifier: 80/90/100 -> 40/50/60
- Fire Arrow
- damage: 28/30/32 -> 18/20/22
- Cooldown : 14 -> 9
Monsters
- Changed the attack speed and cycle of some monsters in the Vegetation Zone.
- Changed the name of the Mole Captain (Doodie -> Mogdee)
Sounds
- Added tutorial BGM (Future)
- Changed the ambiance sound for the Woodlands.
- Added sounds to some monsters.
Improvements
Multiplayer
- Fixed the multiplayer panel to show the current game version.
- Added a gauge to be displayed when reviving other players.
- Improved the total amount of Leafs that can be dropped to be more in line with solo play.
UI
- Added UI for magic drops so they can be fired using the number keys.
- Improved the ability to distinguish between enemy and friendly units on the minimap.
- Added background mute feature.
- Fixed an issue with potion swapping where you could hear the swap sound even if you only had one potion.
- Improved tutorial images and text for the Dagger.
- Made some UI improvements to the Destiny Inscription window.
- Fixed the Sephirite selection window to open the stats window.
- Changed the Sephirite selection window to show combo effects.
- Fixed an issue where hovering the cursor between inventory spaces could cause items to be discarded.
Other improvements
- Fixed tutorial wording to match the current system.
- Fixed traps not working on corpses.
- Fixed the image of the slab 'Binary Star' to match the effect.
- Reduced monster spawn rate for Woodlands monster events and increased their health.
- Added the ability to upload gameplay data.
- When opting in, only gameplay data and error logs will be sent without personally identifiable information, and you can withdraw your consent at any time.
- Fixed some lore locations.
Bug Fixes
Units
- Fixed super armor effects not disappearing when the super armor gauge is 0.
- Fixed an issue where FX would remain on the Rock Rabbit when it was killed.
- Fixed an issue where images of falling into water would not look correct.
- Fixed an issue where falling while parrying could cause the parry to last indefinitely.
- Fixed an issue where players could take damage from boss projectiles after defeating a boss.
- Fixed an issue with Pillager Leader Rataka using certain patterns incorrectly.
- Fixed an issue where shop NPCs would become immobilized when stunned.
UI
- Fixed an issue where it was possible to press ESC during the loading screen to stop loading.
- Fixed an issue where miracles, artifact drop windows, etc. would not turn off after a game over.
- Fixed an issue where the Destiny Inscription UI would display multiple times during Destiny Inscription.
- Fixed an issue where items in a location would not be discarded when the inventory was reduced in size.
- Fixed an issue where items would not be discarded in the Sephirite selection window.
Multiplayer
- Fixed an issue where super armor effects were not visible on the client.
- Fixed an issue where the character would disappear if the user fell off a ledge.
- Fixed an issue where weapon icons were not displaying on the client.
Misc
- Fixed an issue that prevented the last weapon from being saved at game startup.
- Fixed an issue where attacks from the Flame Trap would not parry.
[add]0.1.21 fix (9:30 AM GMT)
- Fixed a bug where dagger and greatsword special attacks would force aiming direction to the direction of the last attack
- Adjusted some scene visuals
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