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Titan Talk and Hotfix Roundup April 10th

🔱 SMITE 2: Titan Talk Recap

Welcome to the official recap of the April 10th 

Titan Talk ! This week’s episode was hosted by Isiah and Killgoon, covering key updates, hotfixes, developer insights, and community Q&A. Catch up on everything you need to know as we march toward OB8 and beyond.

⚙️ Recent Hotfixes Recap

We’ve had **three hotfixes since OB7** shipped. Here’s a quick    summary of what’s been resolved:

Monday Hotfix

  •       Fixed shader precaching issue causing load-in freezes.        
      
    
  •       Fixed Merlin's ability not hitting the totem.        
      
    
  •       Fixed acquisition screen not closing.        
      
    
  •       Fixed God stats in the HU Editor.        
      
    
  •       Resolved the persistent ghost red dot in player profiles.        
    

Tuesday Hotfix

  •       Fixed gamepad issue preventing God lock-in on Xbox.        
      
    
  •       Addressed cursor loss in draft lobbies.        
      
    
  •       Resolved focus loss and coin purchase bug in Wandering Market.        
      
    
  •       Adjusted VGS for global emotes.        
      
    
  •       Fixed acquisition notifications in Wandering Market.        
    

Wednesday Hotfix

  •       Fixed Chaac’s ability not hitting stealth targets.        
      
    
  •       Corrected VO issues with Ra’s Oblivion Tier skin.        
      
    
  •       Resolved mastery progress showing as incorrect God.        
      
    
  •       Fixed pricing error for 
    

Hydra's Lament .

  •       Fixed Wandering Market coin progress resetting on login.        
    
    
       Hotfixes will continue throughout OB7—keep reporting bugs and sending        feedback!    
    

📅Looking Ahead: OB8 Preview

  •       **Kali Reveal Incoming** – New god Kali drops in OB8!        
      
    
  •       **Item Specialization Wave 1** – New items + major            balance shifts.        
      
    
  •       **God Builder Feature (Beta)** – Almost ready! Won’t            include autobuild at launch.        
      
    
  •       **Possible Movement System Rework** – Flash test is            **live now** after the show!        
    

🎮 Community Questions & Dev Responses

🎮 Controller Vibration on Xbox

  •       Still under investigation—some users report fixes after toggling            vibration settings or unplugging peripherals (like a mouse).        
      
    
  •       If you're affected, try toggling vibration OFF then ON again in            settings.        
    

God Builder Update

  •       God Builder is nearing completion and may launch in OB8.        
      
    
  •       Still missing polish and auto-build integration, but usable for            player testing and feedback.        
    

No Skins Toggle

  •       A “no skins” mode won’t be added.        
      
    
  •       Skins are a core monetization element and visual customization is            part of the appeal.        
      
    
  •       Clarity efforts continue (like God name display in combat and            pre-match screens).        
    

Wind Sprites Feedback

  •       Devs heard feedback around Wind Sprites being usable while            crippled—being reviewed.        
      
    
  •       Wind Sprites will persist longer after use to allow chases.        
      
    
  •       Sprite quantity on the map may be reduced for balance.        
    

Prisms and Legacy Gems

  •       Prisms currently require Diamonds.        
      
    
  •       No current plans to support Legacy Gems, but other unlock options            are being explored.        
    

🎨 Cosmetics, Merch & Monetization

🧢 Cosmetics & Kill FX

  •       Devs are exploring new cosmetics like **kill effects**            and potentially **HUD skins** down the line.        
      
    
  •       HUD skins were expensive in SMITE 1, but tech improvements in SMITE            2 may allow more options.        
    

👕 Community Merch License

  •       New licensing program allows players/artists to create and sell            SMITE merchandise using official IP.        
      
    
  •       Lifetime revenue cap applies before revenue sharing is required.        
      
    
  •       Launching TODAY after the show!        
    

📈 Game Design & Balance

🛡 Community Meta Sentiment

  •       Skepticism around OB7 is shifting positively post-launch.        
      
    
  •       Most players report the patch feels stable and fun.        
      
    
  •       Item changes and God performance are under continuous review.        
    

Kali in Playtests

  •       Kali is **very strong** in dev playtests—may receive            nerfs before release.        
      
    
  •       Strong synergy with new items in OB8 item pass.        
    

Pele Update Success

  •       Recent Pele adjustments received great feedback.        
      
    
  •       Devs aim to implement more targeted God reworks over time using            community feedback.        
    

📦 Feature Requests & Player Feedback

🕹 Ability Ping System

  •       Devs exploring ability cooldown pinging like ults.        
      
    
  •       Limited console VGS space complicates full implementation.        
    

Match Requeue / Runback

  •       No plans yet but devs like the idea and see value in it for positive            matchups.        
    

Custom Crosshairs

  •       More types may be added soon (e.g., dot, reticle, etc.).        
    

Controller & Xbox Issues

  •       Xbox crash reports and vibration issues are still being            investigated.        
      
    
  •       Bug report form and crash logs are critical for fixes—please fill            them out if you're affected.        
    

Monetization & Referral Systems

🛍 Supporter Store + Wandering Market

  •       OB7 launch and Supporter Store performance has been            **                strong            **            .        
      
    
  •       Combination of Supporter Store and Wandering Market boosted revenue            significantly.        
    

Refer-a-Friend Program

  •       Tech is being built, possibly by RallyHere.        
      
    
  •       No concrete system yet, but it’s in active development.        
    

Free Currency Update

  •       Wandering Market Coins = main free earnable currency.        
      
    
  •       No plans to add a new free currency at this time.        
    

Movement Rework & Flash Test

A new **movement system** is being tested now!

Why It Matters:

  •       Better synchronization between client/server movement.        
      
    
  •       Reduces “rubber banding” and improves responsiveness—especially on            high ping.        
      
    
  •       Based on Unreal Engine 5’s 
    

Saved Movement tech.

     Try it now via the SMITE 2 Public Test Client on Steam! Feedback and        bug reports welcome in Discord.    

🔮 Future Content Teases

  •       Expect updates on **new Gods**,            **                OB8 balance            **            , and **item adjustments** next Monday.        
      
    
  •       New **movement system flash tests** happening this            week.        
      
    
  •       Devs are open to new 
    

Titan Talk formats and guest appearances—share your ideas!

Thanks for reading, and thank you for supporting SMITE 2 as we continue    shaping the battleground of the gods!
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