Hotfix May 23rd
We've got a SMITE 2 patch hitting live servers now with some balance and bug fixes! Get all the deets below!
Bug FIxes
- Fixed an issue where Bots were not loading into VS AI matches
Item Balance
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Soul Reaver
- Decreased Scaling from difference in Max HP from 10% to 8%
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Sun Beam Bow
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Decreased damage dealt to Structures and Bosses from 50% to 25%
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This item now deals the reduced damage to the enemy Titan as well
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God Balance
Agni
Aspect of Combustion
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Rain Fire (4)
- Decreased Damage from 135/175/215/255/295 to 120/150/180/210/240
Rain Fire (4)
- Increased Cooldown from 18s to 20s
Princess Bari Shift
Mystic Surge (P)
- Increased Intelligence from 10/20/30/40/50/70 to 15/30/45/60/75/90.
Sacred Bell (1)
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Decreased Lob Strength Scaling from 65% to 60%.
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Decreased Roll Strength Scaling from 65% to 60%.
Warding Gust (2)
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Decreased Strength Scaling from 55% to 50%.
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Increased Intelligence Scaling from 45% to 60%.
Spirit’s Cadence (4)
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Increased Cooldown from 100s to 110s.
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Decreased the slow from 15% per stack to 7.5% per stack.
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Decreased Mystic Surge Duration from 10s to 7s.
Guan Yu
Aspect Nerf
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Conviction (1)
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Decreased Bonus Heal Per Tick Base from 11/22/33/44/55 to 8/16/24/32/40.
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Decreased Bonus Heal Per Tick Int Scaling from 4% to 3%.
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Taolu Assault (3)
- Decreased Intelligence Scaling from 8.75% to 7.5%.
Non Aspect Shift
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Conviction (1)
- Decreased Heal Int Scaling from 20% to 12.5%.
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Taolu Assault (3)
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Increased Base Damage from 14/23/32/41/50 to 14/25/36/47/58.
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Increased Strength Scaling from 20% to 22.5%.
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Decreased Intelligence Scaling from 17.5% to 15%.
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Decreased Protection Steal Intelligence Scaling from 1.7% to 1.5%.
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Kali Nerf
Nimble Strike (1)
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Decreased Stacks of Rupture applied from 3 to 2.
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Increased Cooldown from 12s to 13s.
Incense (3)
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Decreased Base Damage Strength Scaling from 20% to 15%.
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Decreased Base Damage Intelligence Scaling from 40% to 30%.
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Decreased Bonus Damage Strength Scaling from 12.5% to 10%.
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Decreased Bonus Damage Intelligence Scaling from 17.5% to 12.5%.
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Increased Cooldown from 14s to 15s.
Pele Nerf
Eruption (2)
- Decreased Inner Strength Scaling from 80% to 70% and Outer Strength Scaling from 60% to 50%
Magma Rush (3)
- Decreased Amped Damage Scaling from 20% to 15%
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