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Hotfix May 23rd

We've got a SMITE 2 patch hitting live servers now with some balance and bug fixes! Get all the deets below!

Bug FIxes

  • Fixed an issue where Bots were not loading into VS AI matches

Item Balance

  • Soul Reaver

    • Decreased Scaling from difference in Max HP from 10% to 8%
  • Sun Beam Bow

    • Decreased damage dealt to Structures and Bosses from 50% to 25%

    • This item now deals the reduced damage to the enemy Titan as well

God Balance

Agni

Aspect of Combustion

  • Rain Fire (4)

    • Decreased Damage from 135/175/215/255/295 to 120/150/180/210/240

Rain Fire (4)

  • Increased Cooldown from 18s to 20s

Princess Bari Shift

Mystic Surge (P)

  • Increased Intelligence from 10/20/30/40/50/70 to 15/30/45/60/75/90.

Sacred Bell (1)

  • Decreased Lob Strength Scaling from 65% to 60%.

  • Decreased Roll Strength Scaling from 65% to 60%.

Warding Gust (2)

  • Decreased Strength Scaling from 55% to 50%.

  • Increased Intelligence Scaling from 45% to 60%.

Spirit’s Cadence (4)

  • Increased Cooldown from 100s to 110s.

  • Decreased the slow from 15% per stack to 7.5% per stack.

  • Decreased Mystic Surge Duration from 10s to 7s.

Guan Yu

Aspect Nerf

  • Conviction (1)

    • Decreased Bonus Heal Per Tick Base from 11/22/33/44/55 to 8/16/24/32/40.

    • Decreased Bonus Heal Per Tick Int Scaling from 4% to 3%.

  • Taolu Assault (3)

    • Decreased Intelligence Scaling from 8.75% to 7.5%.

Non Aspect Shift

  • Conviction (1)

    • Decreased Heal Int Scaling from 20% to 12.5%.
  • Taolu Assault (3)

    • Increased Base Damage from 14/23/32/41/50 to 14/25/36/47/58.

    • Increased Strength Scaling from 20% to 22.5%.

    • Decreased Intelligence Scaling from 17.5% to 15%.

    • Decreased Protection Steal Intelligence Scaling from 1.7% to 1.5%.

Kali Nerf

Nimble Strike (1)

  • Decreased Stacks of Rupture applied from 3 to 2.

  • Increased Cooldown from 12s to 13s.

Incense (3)

  • Decreased Base Damage Strength Scaling from 20% to 15%.

  • Decreased Base Damage Intelligence Scaling from 40% to 30%.

  • Decreased Bonus Damage Strength Scaling from 12.5% to 10%.

  • Decreased Bonus Damage Intelligence Scaling from 17.5% to 12.5%.

  • Increased Cooldown from 14s to 15s.

Pele Nerf

Eruption (2)

  • Decreased Inner Strength Scaling from 80% to 70% and Outer Strength Scaling from 60% to 50%

Magma Rush (3)

  • Decreased Amped Damage Scaling from 20% to 15%
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