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OB13 July 3 Hotfix

Hey Deities!

A SMITE 2 Patch was released this morning to fix the following issues.

  • Fixed several crash cases

  • Fixed an issue where the Joust Teleporter was disabled for the first 10 minutes of a match

  • Fixed an issue on the Assault map where there were large areas with unintentional blue lighting

  • Added Sound FX to the new Queue Screen

  • Fixed an issue where Mercury's basic Attacks could get desynced when using Maximum Velocity (2) mid attack chain

  • Fixed an issue where sometimes minions would "moonwalk" and behave in an unintended way

  • Adjusted Combat Dodge in Quickplay to better match jump animations

  • Fixed an issue where Mercury's Maximum Velocity (2) was making him root immune

  • Fixed an issue where Mercury's Special Delivery (3) was not knockup immune

  • Fixed an issue where Mercury could get stuck in a "spinning" animation state after using Special Delivery (3)

  • Fixed an issue where Mercury's Passive Empowered Basic Attack was not considering bonus Inhand Power or Intelligence.

  • Fixed an issue where Global Emotes were appearing too large for players using Action Cam

  • Fixed an issue where Awilix could no longer summon Suku if she died to Mercury's Special Delivery (3) while on Suku

  • Fixed an issue where the Mouse cursor was not showing up on Xbox

Читать в Steam ↗

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