OB15 July 31 Hotfix
Another SMITE 2 patch has hit the Battleground with the following bug fixes and game balance changes!
Bug Fixes
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Fixed an issue where the HUD was disappearing if changes were made via the HUD editor in Practice
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Fixed an issue where the quickplay pick 3 Item buying pop up would appear for The Morrigan players whenever she transformed/detransformed
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Fixed an issue with Propehtic Cloak's cooldown
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Tagged all Items as "New" so they should now appear in the New Items section of the shop
Balance
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War Banner
- FIX: Fixed an issue where War Banner was using the holder's Health and Mana to calculate the heal, rather than the targets.
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Death’s Embrace
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Decreased Health Heal: 1.4% -> 1% Maximum Health
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Decreased Lifesteal: 10% -> 7.5%
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Vital Amplifier
- Decreased Attack Speed: 20% -> 10%
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Brawler’s Beat Stick
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Decreased Strength: 45 -> 40
- Decreased total Strength while passive is triggered: 79 -> 70
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Decreased intelligence: 60 -> 55
- Decreased total Intelligence while passive is triggered: 105 -> 96
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Decreased Passive Bonus Physical Protection: 30 -> 25
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Decreased Heal Detection Range: 11.2m -> 7.2m
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Gluttonous Grimoire
- Decreased Lifesteal: 10% -> 7.5%
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Devourer’s Gauntlets
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Decreased Strength Per Stack: 0.5 -> 0.4
- Decreased Strength from 75 Stacks: 37.5 -> 30
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Decreased Evolve Lifesteal: 5% -> 3%
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Contagion
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Decreased Health Regen: 8 -> 6
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Decreased Contagion duration: 20s -> 8s
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Heartwood Charm
- Decreased Active Cooldown Reduction from Casting Heals: 10s -> 6s
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