IT'S TIME... FOR CHRONOS!
New Classic God: Chronos
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Passive: Time Lord
- You become empowered as time flows around you. Over time you gain Intelligence. Stacks have a maximum and are permanent.
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Ability 1: Time Rift
- Create a rift in time that deals magical damage to all enemies in the area. Hitting a god permanently increases the Time Rift damage by 1.
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Ability 2: Accelerate
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Accelerate yourself for a duration. You gain Movement Speed (initial plus increasing over time) and increased Attack Speed. While Accelerate is active, the Wheel of Time stops; the quadrant it stopped on determines which bonus you receive:
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Section 1: Heal based on your max health over time
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Section 2: Abilities cost no Mana
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Section 3: Increased Intelligence
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Section 4: Increased Intelligence contribution to your attacks.
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Ability 3: Stop Time
- Fire spinning gears of time forward. Enemies hit have their Attack Speed reduced, ramping into a Stun. They Take Magical Damage on impact and Magical Damage when Stunned.
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Ultimate Ability: Teleport through time to a recent position, restoring your Health and mana to their earlier values. All your cooldowns reset instantly.
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You become CC immune while Rewin prepares
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The Heal is not affected by Healing Reduction
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Aspect of Relativity releasing July 2nd
- Time Lord no longer grants Intelligence but instead creates a persistent Time Field around you. Allies in your Time Field gain bonuses when you use your other abilities.
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New Wandering Market Travelers
[p align="start"]**Traveler: **Beach Day Discordia
[p align="start"]Contents
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Instantly unlocked after purchasing the Premium Traveler Page
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Premium Page Contents - Unlock the following items with Wandering Market Coins
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Midnight Plunge Prism
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Seabreeze Prism
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Pool Party Prism
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Lil Puffer Ward Skin
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Beach Day Announcer Pack
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Battle Banners (part of the Dawn of the Darkstar Empire Event)
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[p align="start"]**Traveler: **Cat’s Eye Bastet
[p align="start"]Contents
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Instantly unlocked after purchasing the Premium Traveler Page
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Premium Page Contents - Unlock the following items with Wandering Market Coins
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Cat’s Eye Announcer Pack
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Empire’s Hoard Chest
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Spotted Title
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Battle Banners (part of the Dawn of the Darkstar Empire Event)
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Supporter Store
[p align="start"]Independence Celebration Bundle!
[p align="start"]Contents
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Instantly unlocked after purchasing
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Name Flair - Independence - American Flag
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Name Flair - Independence - Red, Blue and White
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Name Flair - Independence - Blue, Red and White
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Name Flair - Independence - Red, White and Blue
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Quip - Get Down Mr President
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Quip - This Land is my land!
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Quip - For Freedom!
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Special Store
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[p align="start"]‘Merica Collection!
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Instantly unlocked after purchasing
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Ra’Merica Classic Skin
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Ra’Merica Chrome Eagle Skin
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USA USA USA! Jump Stamp
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Old Glory Animated Badge
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Patriot Crest Animated and Static Badges
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Victory Star Animated and Static Badges
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Events
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Race to Radiant - Chronos
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Event runs June 30 - July 7
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Top 100 (up from 50) Get the Mastery Emblem
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Top 200 (up from 100) Get the Radiant Badge
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Top 500 (up from 200) Get the Tracker with their number
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Everyone who hits Radiant within the event gets a badge
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New: Worshipper earn rate in Co-Op vs. AI will be reduced during the update where they are part of a race.
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- Note: Race to Exalted for Scylla will not begin July 7 as initially announced. It will instead occur during the Xing Tian Update. We apologize for the issue.
Game Modes
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Assault
- Increased width of the lane in front of the Tier 1 Towers by 2m
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Conquest
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Lane Minions
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Melee Minion
- Decreased base Max Health 500 -> 480
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Ranged Minion
- Decreased base Max Health 250 -> 240
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Minotaur Minion
- Decreased base Max Health 975 -> 750
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Jungle Monsters
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Buff Monster
- Decreased base Max Health 975 -> 780
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Buff Monster (Satyr)
- Decreased base Max Health 350 -> 315
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Buff Monster (Contestable Camps)
- Decreased base Max Health 675 -> 600
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Cyclops
- Decreased base Max Health 700 -> 600
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Cyclops (Side Camps)
- Decreased base Max Health 600 -> 520
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Fire Imps
- Decreased base Max Health 700 -> 660
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Elder Harpy
- Decreased base Max Health 600 -> 540
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Harpy (Roaming)
- Decreased base Max Health 500 -> 430
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Oracle
- Decreased base Max Health 700 -> 620
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Scorpion
- Decreased base Max Health 1200 -> 1000
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Ancient Fury Debuff
- Increased %HP damage dealt to Towers & Phoenixes 33% -> 50%
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Phoenixes
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Increased Health Regen 4 -> 8
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Fixed an issue where Phoenixes lost 10 Protections while below 50% HP
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Totem
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Now awards up to 100 XP per team, proportional to how much damage each contributed
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Awarded to all contributors, regardless of which team scored the last hit or reached the total damage goal first
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Multiple damage contributors on the same team receive split XP
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Increased Damage Mitigation vs damage sources outside of The Pit +50% -> +66%
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Fixed an issue where overkill damage was being factored in to Totem kill credit
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Lane Minions
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Pushed up the start time when Lane Minion strength vs Towers begins increasing from 25min to 20min
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Brute Minions (stronger Melees that begin spawning later in the game) now use a different character model than normal Melee Minions
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Lane Minion Damage Mitigation
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Lane Minion Damage Mitigation now mitigates more ability damage than attack damage. Minions also no longer have this Damage Mitigation for the first 3min
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Previously:
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Minions had 1.75% base Damage Mitigation that scaled by +1.75% every 3 minutes (max. 19.25%)
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Minotaurs gain an additional +3.25% Damage Mitigation per 3min from Magical Damage sources (max. 50%)
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Now:
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Minions no longer have base Damage Mitigation on wave 1, but still gain Damage Mitigation every 3 minutes
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Their Damage Mitigation is now split by damage source:
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Vs Attack Damage
- +1.4% Damage Mitigation (max. 14%)
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Vs Ability/Item Damage
- +2.5% Damage Mitigation (max. 25%)
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Minotaurs gain an additional +2.5% Ability/Item Damage Mitigation per 3min (max. 50%)
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God Balance
[p align="start"] Bastet
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Cat Call
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Cat Dash damage reduced from 60/95/130/165/200 + 50% Strength to 40/65/90/115/140 + 50% Strength
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Cat Dash slow reduced from 20/25/30/35/40% to 12/14/16/18/20%
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[p align="start"]Base Stat Changes
- All Gods level 1 basic attack damage is reduced by 20%, across the board. This brings base basic attack damage more in-line with SMITE 1. It still scales as it did before.
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- Base Health has been adjusted to have a bigger gap between Gods associated with different traditional roles. Additionally some Gods had some Protections adjusted:
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[p align="start"]Agni
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Base Health: 483.0 → 446.3
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Health per Level: 86.5 → 79.9
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Total Health at Level 20: 2212.6 → 2044.3
[p align="start"]Ah Puch
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Base Health: 525.0 → 483.0
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Health per Level: 94.0 → 86.5
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Total Health at Level 20: 2405.0 → 2212.6
[p align="start"]Aladdin
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Base Physical Protections: 16 → 14.7
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Physical Protections per Level: 16 → 2.8
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Physical Protections at Level 20: 76 → 69.9
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Base Magical Protections: 26 → 23.9
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Magical Protections at Level 20: 56 → 53.9
[p align="start"]Anhur
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Health per Level: 94.0 → 86.5
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Total Health at Level 20: 2405.0 → 2254.6
[p align="start"]Anubis
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Base Health: 483.0 → 446.3
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Total Health at Level 20: 2212.6 → 2175.9
[p align="start"]Aphrodite
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Health per Level: 86.5 → 79.9
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Total Health at Level 20: 2212.6 → 2081.0
[p align="start"]Apollo
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Health per Level: 94.0 → 86.5
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Total Health at Level 20: 2363.0 → 2212.6
[p align="start"]Artemis
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Base Health: 483.0 → 525.0
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Health per Level: 86.5 → 94.0
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Total Health at Level 20: 2212.6 → 2405.0
[p align="start"]Artio
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Base Health: 525.0 → 567.0
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Total Health at Level 20: 2555.4 → 2597.4
[p align="start"]Cernunnos
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Base Health: 483.0 → 525.0
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Total Health at Level 20: 2212.6 → 2254.6
[p align="start"]Chaac
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Physical Protections per Level: 3.0 → 3.2
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Physical Protections at Level 20: 77.3 → 82.1
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Magical Protections per Level: 1.50 → 1.62
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Magical Protections at Level 20: 58.1 → 60.5
[p align="start"]Danzaburou
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Base Health: 483.0 → 525.0
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Total Health at Level 20: 2212.6 → 2254.6
[p align="start"]Discordia
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Base Health: 483.0 → 446.3
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Health per Level: 86.5 → 79.9
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Total Health at Level 20: 2212.6 → 2044.3
[p align="start"]Eset
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Base Health: 483.0 → 446.3
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Total Health at Level 20: 2212.6 → 2175.9
[p align="start"]Fenrir
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Base Health: 567.0 → 525.0
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Health per Level: 101.5 → 94.0
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Total Health at Level 20: 2597.4 → 2405.0
[p align="start"]Guan Yu
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Health per Level: 94.0 → 101.5
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Total Health at Level 20: 2447.0 → 2597.4
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Base Physical Protections: 16.0 → 17.3
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Physical Protections per Level: 3.0 → 3.2
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Physical Protections at Level 20: 76.0 → 82.1
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Base Magical Protections: 26.0 → 28.1
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Magical Protections at Level 20: 56.0 → 58.1
[p align="start"]Hua Mulan
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Health per Level: 94.0 → 101.5
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Total Health at Level 20: 2447.0 → 2597.4
[p align="start"]Ishtar
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Base Health: 525.0 → 483.0
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Total Health at Level 20: 2254.6 → 2212.6
[p align="start"]Janus
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Base Health: 483.0 → 446.3
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Total Health at Level 20: 2212.6 → 2175.9
[p align="start"]Jing Wei
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Health per Level: 86.5 → 79.9
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Total Health at Level 20: 2212.6 → 2081.0
[p align="start"]Kali
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Base Health: 525.0 → 483.0
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Total Health at Level 20: 2405.0 → 2363.0
[p align="start"]Loki
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Base Health: 525 → 483
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Health per Level: 94 → 86.5
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Total Health at Level 20: 2405 → 2212.6
[p align="start"]Merlin
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Base Health: 483.0 → 446.3
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Total Health at Level 20: 2212.6 → 2175.9
[p align="start"]Mordred
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Base Health: 567.0 → 525.0
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Total Health at Level 20: 2447.0 → 2405.0
[p align="start"]Morgan Le Fay
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Base Health: 483.0 → 446.3
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Health per Level: 94.0 → 86.5
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Total Health at Level 20: 2363.0 → 2175.9
[p align="start"]Ne Zha
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Base Health: 525.0 → 483.0
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Total Health at Level 20: 2405.0 → 2363.0
[p align="start"]Nemesis
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Base Health: 525.0 → 567.0
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Total Health at Level 20: 2405.0 → 2447.0
[p align="start"]Pele
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Base Health: 567 → 483
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Total Health at Level 20: 2447 → 2363
[p align="start"]Poseidon
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Base Health: 483.0 → 446.3
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Total Health at Level 20: 2212.6 → 2175.9
[p align="start"]Ratatoskr
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Base Health: 567.0 → 483
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Total Health at Level 20: 2447.0 → 2363
[p align="start"]Scylla
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Base Health: 483.0 → 446.3
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Total Health at Level 20: 2212.6 → 2175.9
[p align="start"]Sol
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Base Health: 483.0 → 446.3
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Total Health at Level 20: 2212.6 → 2175.9
[p align="start"]Thor
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Health per Level: 101.5 → 94.0
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Total Health at Level 20: 2555.4 → 2405.0
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Base Physical Protections: 18.4 → 16.0
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Physical Protections at Level 20: 78.4 → 76.0
[p align="start"]Tsukuyomi
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Base Health: 567.0 → 525.0
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Total Health at Level 20: 2447.0 → 2405.0
[p align="start"]Ullr
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Base Health: 525.0 → 483.0
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Total Health at Level 20: 2405.0 → 2363.0
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Base Physical Protections: 17.3 → 16.0
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Physical Protections at Level 20: 72.5 → 71.2
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Item Balance
[p align="start"]Avatar’s Parashu
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Strength reduced from 100 to 90
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10% Penetration added
[p align="start"]Book of Thoth
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Evolved Intelligence reduced from 20 to 0
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10 Evolved Penetration added
[p align="start"]Cosmic Horror
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Intelligence reduced from 75 to 65
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15 Penetration added
[p align="start"]Doom Orb
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Intelligence reduced from 90 to 80
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10 Penetration added
[p align="start"]Dreamer’s Idol
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Intelligence decreased from 140 to 130
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10% Penetration added
[p align="start"]Gilded Arrow
- Attack Damage reduced from 25 to 20
[p align="start"]Gluttonous Grimoire
- 10% Penetration added
[p align="start"]Heartseeker
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Strength reduced from 55 to 45
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10% Penetration added
[p align="start"]Jotuns Revenge
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Strength reduced from 40 to 35
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5 Penetration added
[p align="start"]New Item: Spear of the Magus
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95 Intelligence
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10% Penetration
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Ability Hit a God: That God is marked for 8s. Marked Gods take 5% increased damage from all sources.
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Builds from Evil Eye and Void Shard
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2700 gold
[p align="start"]Oath-Sworn Spear
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Was:
- Ability Hit: Target is -1 Protection per your Level for 4s.
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Now:
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Ability Hit: Targets Physical Protection is reduced by 5 for 4s
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On god Kill or Assist: This effect increases by 1 Physical Protection.
- This effect caps at 15 total Physical Protection reduction
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[p align="start"]Obsidian Shard
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Intelligence increased from 60 to 90
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Penetration decreased from 35% to 20%
[p align="start"]Pendulum Blade
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Strength reduced from 35 to 30
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10% Penetration added
[p align="start"]Riptalon
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Attack Damage reduced from 25 to 20
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10% Penetration added
[p align="start"]Rod of Tahuti
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Intelligence decreased from 85 to 80
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10% Penetration added
[p align="start"]Soul Gem
- 10 Penetration added
[p align="start"]Spear of Desolation
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Intelligence reduced from 100 to 85
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15 Penetration added
[p align="start"]Tekko-Kagi
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Strength reduced from 45 to 35
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10 Penetration added
[p align="start"]The Crusher
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Strength reduced from 50 to 45
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10 Penetration added
[p align="start"]The Reaper
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Strength reduced from 55 to 45
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10 Penetration added
[p align="start"]Titan’s Bane
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Strength increased from 40 to 60
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Penetration reduced from 35% to 20%
[p align="start"]Totem of Death
- With the penetration adjustments we have removed Totem of Death from the game.
[p align="start"]Transcendence
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Evolved Strength reduced from 15 to 0
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10 Evolved Penetration added
[p align="start"]World Stone
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Intelligence reduced from 80 to 70
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10 Penetration added
Bug Fixes
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Osiris (Aspect)
- Fixed an issue where Sickle Strike was not dealing correct damage to minions.
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Pharoah’s Curse
- Item is now included in the store filter for Magical Protection
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War Banner
- Fixed the description to not include Max Health
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Increased VO volume for Bastet, Ne Zha Fire Lord, and Tsukuyomi Silver Bullet
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Fixed an issue with Sfx not playing for the Da Ji global emote
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Fixed an issue where overkill damage on the Totem was being factored in to Totem kill credit
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Fixed an issue with Chiron Aspect and the Fire Giant Dagger.
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Fixed issues around locking when Daily Rewards pop up.
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Fixed Player names sometimes being cut off on the T screen.
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Updated description on God Tokens on the Profile screen to make clear that they cannot be used on the most recently released God.
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Agreeing to the leaver penalty is no longer case sensitive.
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Fixed an issue where Gods without Aspects would have an uncolored damage type icon
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Addressed issue with Horus Ult not Teleporting if it times out and targeter is invalid
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Allow Bastet A01 to cancel after first leap for early cooldown start; and no return leap
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Address interaction with Awilix A04 not properly stopping Bastet A01 refire window from opening
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Fixed an issue where Xbalanque Ult could cause Towers to drop their targets
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Fixed Nu Wa exploding her own Mike Typhon
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