Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

1.36 Update - USSR rebalance!

Greetings, Commanders!

1.36 update will start rolling out soon so let's take a look at what's inside:

  • New USSR Officer and major balance update

  • Improved 2v2 invites (mobile only for now)

  • Infantry HP rework: squad units no longer have individual HP and share a total pool of HP now leading to a more predictable battle performance

1 / 1 · 100%

Officers

  • Natalya → New Officer

HURRAH! (12)

Friendly units deal more damage and move faster.

Smoke Screen (30)

After a short delay, launches a series of shells and creates a smoke screen.

Sabotage (90)

Neutralizes the target point, damages defensive structures and dealing damage in a fire zone. Reduces unit deployment time.

  • Boris

Scorched Earth tactics

Damage 150 → 300 Armor Pierce 150 → 250 Radius 12 → 15 Number of explosions 5 → 6

  • Miles

Steel Rain

Damage Armor Pierce 150 → 250 Damage 200 → 65 Cooldown 45 → 50

Defensive Aura

Cost 20 → 30

Onslaught

Cost 20 → 30

  • Hilda

Fire Bombs

Delay 5 → 4 Void Zone duration 3 → 9 Number of bombs 7 → 11 Armor Pierce 100 → 250 Radius 11 → 12

Supply Sabotage

Reduces unit deployment time now

UNITS

USSR

  • MAXIM

Max Health 325 → 600 Armor Back & Top 10 → 20 Damage 9 → 10 Reload Time 9 → 7

  • THUNT

Aiming Delay 2 → 1 Damage 80 → 100

  • ARMRD

Move Max Speed 4 → 5 Damage 8 → 9 Cooldown 150 → 60

  • SNIPE

Headshot now deals damage equal to one unit's full HP or SNIPE damage depending on which value is higher

Max HP 150 → 200 Damage 75 → 150 Armor Pierce 25 → 15 Aiming Delay 0,1 → 0,3

  • REDS

Max Health 200 → 175

  • GNTRCK

Damage 150 → 165 Armor Pierce 150 → 100 Fire Rate 0,7 → 0,5 Reload Time 4 → 10 Aiming Delay 0,2 → 0,3 Fire Range 45 → 35 Clip Ammo 2 → 4 Supply 190 → 250 Cooldown 50 → 60 Improved deceleration

  • SKIER

Damage 14 → 16 Clip Ammo 31 → 32 Cooldown 150 → 60 Improved acceleration, deceleration and cornering.

  • MINI

Armor Front 130 → 115 Armor Back 130 → 115 Armor Top 130 → 115 Explosion Armor Pierce 50 → 100 Explosion Damage 450 → 500 Max HP 600 → 650

  • GRAVE

Damage 180 → 190

  • PTSU

Damage 200 → 210

  • KATY

Fire Range 60 → 75 Projectile Max Speed 25 → 30 Move Max Speed 6,5 → 7 Armor Pierce 80 → 30 Damage 140 → 150 Improved cornering behaviour

  • BETKA

Damage 70 → 80 Max HP 800 → 1000

  • GHOST

Damage 390 → 420 Cooldown 200 → 150

  • TRAIN

Main Turret Damage 250 → 280 Max HP 2400 → 2700 Main Turret rotation improved Slightly improved cornering behaviour

  • T44

Reload Time 5 → 6 Armor Pierce 150 → 170 Projectile Damage Radius 8 → 4

USA

  • HLCAT

Hellcat can move and shoot at the same time again

  • CHAFF

Damage 130 → 120 Armor Pierce 170 → 160 Aiming Delay 0,1 → 0,3 Price 330 → 350

  • BZOKA

Reload Time 6,5 → 8 Damage 200 → 190

  • STURT

Max HP 2300 → 2100

  • RECON

Fire Range 50 → 40 Max Health 450 → 425

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения