STEAMB

Меню

Homeworld: Remastered Collection Update

General

  • Resolved a memory fragmentation error which could lead to crashes.
  • Homeworld 2 classic properly responds to -locale command line
  • Fixed a crash when a missing mad state was called.
  • Fixed exploit where hyperspacing mothership would allow autocapture of ships already headed toward it
  • Frigates and Corvettes now attack more consistently. (With Balance tweaks to account for this)
  • Fixed issue when loading old campaign persist files (ships missing when in legacy strikegroups)
  • Fixed weird cursor skin issue when hovering over certain buttons
  • Ships no longer overshoot kushan carrier docking bays
  • Fixed mouse speed issues on giant multiscreen display setups and added command lines to future proof it a bit. -CameraDragX -CameraDragY. (Multiplier)
  • Fixed issue where a few ships had missing geometry, textures, odd normals, etc.
  • Tweaks to primary ship shaders for improved visual fidelity, speed.
  • Cryotray and transports can be sphere guarded now.
  • Vaygr resource collectors no longer aspire to be archeologists.
  • Mods - added traceHOD command line to ease tracking down corrupt or invalid files.
  • Mods - ConfigFilter.lua - BasePath string allows specification of Player profile path for Mod data.
  • facetAutoFOV - Command line property for use with facetCount to limit total horizontal FOV.
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения