Supreme Ruler 1936 Update 8.0.14 Posted
Changes in the latest build of the Supreme Ruler 1936 Early Access Beta:
-
Land Dept facility controls update. There are still some quirks in the new system (Cities can be scrapped, not the intended design)
-
Equipment errata fixes
-
Map and event errata fixes
-
"Strategic Reserve" system Petrol and Industrial Goods
-
larger starting stocks, plus less dumping to market by ministers
-
"known tech" indication added to list of techs unlockable in the popup research
-
"ignore offers from region" button hopefully fixed now in popup diplomacy
-
Garbage GUI elements in State dept should be gone now
-
New lobby option may help video performance
-
Various minor GUI tweaks
-
Other languages accessible but still unsupported (many missing techs, alerts, messages in other languages)
-
Italian Campaign updated
-
First draft of German Campaign added
-
BattleGroup selection crash fixed.
-
Quicksave reassigned to F10
-
Events added
-
Events system fixes
-
Economy bug of negative values fixed
-
Fixes to some state department funding calcs
-
Fixes for "dead regions" (still some quirks)
Thank you everyone for the continuing feedback and support!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.