Beta 0.11 and PuG day!
Heya guys just wanted to post the latest patch notes before the holidays really kick in! Also there will be a PuG day this weekend and everyone is welcome to join! Community member HuNTeD and a DS3P developer will be on our official stream casting random games and can be watched here: http://www.twitch.tv/DeadSharkTriplePunch
Time and date: Saturday, December 21st. 19:00 CET (18:00 GMT, 1:00pm EST) Join us on TeamSpeak ip: voice.deadsharktriplepunch.com
Onward to the patch notes for this week!
General:
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New: Map - GranArena
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A prototype for a new map ready for testing!
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This is a large map with bigger height differences than other maps.
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This is a test for us to build maps and put them out for the community to give feedback on.
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Removed:
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It’s no longer possible to melee when having the ball or a seed.
Changes:
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Updated the vines that grow around the towers when planting a seed (a.k.a. building vines)
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Turret barrel has two different states:
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- Up when not active
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- Forward when active
Levels:
- Changed particle position in Main Menu
Bug fixes:
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Now possible to activate Turret by using Methglove on the whole Turret (not just the roots)
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Ball collision causing momentum stop fixed.
Other:
- Ramps now accept Static Lighting (Fix for ramps that got dark on some levels)
Happy Holidays!
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