Patch Notes 1.12
Patch Notes 1.12
Changes
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Significantly improved performance optimization in combat scenes
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improved performance optimization in the world map and base
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improved performance optimization for on-map gameplay
Fixes
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Fixed an issue that allowed the final boss to move in unintended ways, potentially crashing the game
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Fixed a variety of issues with unit interaction and battlesaving
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Fixed issues with Wreathed in Flame and post battle interaction
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Fixed issues with Repulsor Shield and post battle interaction
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Fixed issues with Bleed and post battle interaction
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Fixed issues with units dying on Demonic and not causing a game over in certain cases
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Fixed an issue with the side objective for 0 unit deaths not ticking in certain cases
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