Update Fixes:
Update Fixes:
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Adjusted pet behavior so that after leveling up, its satiety is automatically refilled to maximum.
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Added a cap to the satiety depletion rate (previously it was calculated based on max health; now it is capped to prevent satiety from dropping too fast when creatures have very high health). Some players reported that creatures would suddenly lose a large amount of health after dismounting, leading to death. Upon investigation, this was related to satiety, and a fallback fix has been implemented.
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