UPDATE NOTICE: AUGUST 18
Attention Pilots:
[p align="start"]Mecha BREAK will undergo scheduled maintenance starting August 18 at 12:00 PM (UTC+8). Login and gameplay will be unavailable during this period. Estimated downtime: 6 hours (subject to change—check official announcements for updates). Upon completion, all Pilots who log in within 14 days of maintenance will receive a routine maintenance package via mail (1,000 Mission Tokens, not counted toward seasonal accumulation).
[p align="start"]Below are the main changes in this update:
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BREAK Override
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Operation VERGE Ranked Mode and Ace Arena Ranked Mode will have** BREAK Override** available after the update.
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In** Ace Arena** and Operation VERGE, the charge speed of** BREAK Override** when the team is at a points disadvantage has been further increased. Additionally, the conditions for determining the disadvantaged side on the Palmbay Harbor and Longmen Launch Site have been optimized.
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Optimized weapon descriptions for BREAK Override.
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BREAK Override Balance Adjustments
All Strikers
- While BREAK Override is active, you can become immune to blade clashes and parries.
ALYSNES
- BREAK Override
- **Gauss Cannon** (Aux 2) additional effect: Instantly restores full ammunition.
NARUKAMI
- BREAK Override
- **Charged Beam Cannon** (Main Weapon) additional effect: Reloads 3 rounds each for Close-Range and Sniper Mode.
- Damage: +40% → +50%.
- Reticle Size: +40% → +50%.
PINAKA
- BREAK Override
- **Cover Airdrop Kit **(Aux 2) additional effect: Instantly restores full ammunition.
INFERNO
- BREAK Override
- **Charged Splitter** (Main Weapon) damage: +20% → +30%.
- **Booster Kit **(Aux 3): now only refreshes cooldown and no longer auto-activates.
STELLARUS
- BREAK Override
- Crit Rate: +20% → +40%.
- **Composite Tactical Claw** (Aux 1): reloads 1 round → restores full ammunition.
- **Optical Camouflage** (Aux 2): now only refreshes cooldown and no longer auto-activates.
- **Sword Drone** (Aux 3): reloads 1 round → restores full ammunition.
ALPHARD
- BREAK Override
- **Rapid Assault Mode** (Aux 2) additional effect: Camera Turn Speed increased by 25%.
MIKILLJA
- BREAK Override
- **Rocket Fist Launchers **(Sidearm) adjustment: in Chariot Form, Rocket Fists no longer reduce damage; in Biped Form, the number of plasma projectiles that can be assigned to a single target is increased by 3.
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Operation STORM
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Synchro Nexus > Multiplayer Mode: Added a team-wide enhancement effect where, when all team members are alive, all members' damage dealt to enemies is increased by 15%.
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Display > Graphics added a "Bloom Intensity" option with 5 settings: Standard, Moderate, Soft, Subtle, and Off. This option reduces certain light effect displays. While under Cinematic, Bloom Intensity can be set to "Standard" or "Off" (this option applies to all game modes).
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The Spectral Nexus and Synchro Nexus leaderboard will be finalized during the downtime, and corresponding rewards will be distributed after the update concludes.
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After the update, the Biweekly Challenge Upgrade will rotate to Beam Array.
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Emitter Support: Starts with Emitter Support Chips.
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Splitter Support: Starts with Splitter Support Chips.
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Strategic Reserve: Starts with 1,000 Virtual Tokens.
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Crit Boost: Enemy Crit Rate +5%
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Frame Reinforcement: Enemy HP +20%
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Shop Rotation
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**General Store > Limited Edition > Limited Sets **will rotate after the update. Current outfit sets and accessories will be removed and replaced with returning sets and matching themed accessories.
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**Ace Recruitment **discount rotation:
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Ending sales on: all Striker Archives.
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Starting sales on: STRIKER ARCHIVES: FALCON CUSTOM and STELLARUS MK-III.
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System Adjustments & Bug Fixes
System Adjustments
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The time allowed to initiate a surrender in Operation VERGE and Ace Arena has been reduced to 3 min.
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Tactical Station > Custom Room now supports Skirmish.
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Reduced the difficulty of **Poseidon Armory · Hero III **in Challenge, and removed the enemy PINAKA from this stage.
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Bug Fixes
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Fixed an issue in Synchro Nexus Co-op where the minimap would be lost after the team entered Endless Mode.
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Fixed an issue where Pattern · Swordvane would be missing under certain circumstances.
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Fixed an issue where the interaction UI overlapped with the BREAK Override UI when interacting with objectives in the Eye of Misra and Vigil Imbrium.
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Fixed an issue where STELLARUS's Crit Rate would become abnormal after activating BREAK Override.
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Fixed an issue where SERENITH could deactivate Aux 3 during BREAK Override and interrupt BREAK Override under certain conditions.
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