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Patch Notes#523286

[Patch Notes #523286]

To enhance combat effectiveness based on player feedback from the Limited Access Beta, We have made adjustments to the following Strikers.

**[ALYSNES] **

  • Energy capacity increased from 38,000 to 43,000. Energy regen increased from 5,470 to 6,200 points/sec on land.

  • Lock-on range increased from 410 to 500 meters. Adjusted [Energy Autocannon] and [Gauss Cannons] accuracy by distance.

  • Enhanced uncharged shots' damage for [Energy Autocannon]; added charged shot feature for post-armor purge.

  • Increased damage for [Battle Halberd] four-hit combo and leaping cleave; increased [Induced Sword] damage.

  • Max HP increased to 23,000 post-armor purge; lock-on time reduced from 0.9 to 0.5 seconds.

  • No energy consumption for maneuvers and melee attacks for 4 seconds post-armor purge; ground/aerial boosts create lockable optical illusions.

**[FALCON] **

  • Energy capacity increased from 28,000 to 32,000. Energy regen increased from 5,700 to 6,700 points/sec on land.

  • [Recon Kit] scans increased from 6 to 7.

  • Speed up each round's reload time for [Heavy Missiles] to 0.5 seconds.

**[NARUKAMI] **

  • Added voice alert when [Decoy Drone] is destroyed.

**[LUMINAE] **

  • [Supportive Jetwing] now only enhances the Striker's Energy Regen and Mobility while disabling enemy fire control systems within range in [Corruption Form].

  • [Repair Drone] now deals direct projectile continuous damage while in [Corruption Form].

**[PANTHER] **

  • Energy consumption for dash attack initiation increased from 3,000 to 4,000 points; ongoing consumption increased from 3,200 to 3,800 points/sec.

  • Reduced energy consumption for [Lance] dash attack initiation from 5,000 to 4,000 points.

  • Prioritized [Complex Shield] depletion for frontal attacks when [Complex Shield] and [Reinforced Complex Shield] are both active.

  • Reduced the number of [Shield Booster Kit] activations from 5 to 3. The recharge time is now 9 seconds, and the effect applies only to the [Reinforced Complex Shield].

**[INFERNO] **

  • Increased energy capacity from 46,000 to 48,000.

  • Slightly enhanced [Booster Kit] energy recovery. The Striker is now immune to staggering when [Booster Kit] is activated.

**[STEGO] **

  • Reduced vertical aiming angle in [Turret Form].

**[AQUILA] **

  • Adjusted lock-on time for [Mobile Beam Cannon] to 0.5 seconds outside sniper mode and 0.8 seconds for moving targets in sniper mode.

**[PINAKA] **

  • Reduced [Splitter] magazine size from 15 to 10.

  • Reduced [Cover Airdrop Kit] direct hit damage on enemy units.

  • Decreased [Emergency Support Drone] repair speed and reduced its defense field recovery by 6 seconds.

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