Hotfix #3
**Hi everyone, ** We’ve just rolled out another update with balance changes, new features, and a range of fixes to improve overall gameplay experience.
This update focuses on progression tuning, economy adjustments, and improving clarity for players — especially those new to the game.
Balance & Gameplay Changes • Adjusted experience gain, pricing multipliers, and tips → You now earn more EXP, but slightly less money from basic dishes → Maximum tip amount has been reduced
• Updated delivery system → Short delivery: £25, ~10s → Long delivery: £5, 5–7 minutes
• Increased the number of herb leaves → Dishes using herbs are now cheaper and better balanced
• In-game time updated → 1 in-game hour now lasts 4 minutes • Updated daily customer flow
Features & Improvements
- Added helper ping system with hints to guide new players
Static pings:
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Start of day: clock (open phase), day menu
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Open restaurant: assembly station
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End of day: kitchen progression board, exit door, recipe book
Contextual pings: • When all customers leave → appears on the clock • When an order is ready for pickup → appears on exit door • Improved ping visuals: → Static pings are subtle and persistent → Contextual pings are animated and more noticeable
Session Code • Session key is now hidden in pause menu • Added ability to copy session key using a controller • Improved button color states (selected / non-interactive)
Fixes & Technical Changes
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Disabled texture streaming for textures below 512x512
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Set higher priority for remaining textures to prevent low-quality assets on ultra settings
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Fixed issue where loading a save overwrote historical dish ratings
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Fixed saving of daily EXP changes, and quest progress (now properly reset each day)
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Updated how dish prices are calculated (tips calculation remains unchanged)
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Fixed issue where customers didn’t react after receiving food via the ordering app
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Fixed rare case of getting stuck on the Intel logo during startup
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Added bunch of minor networking improvements
More smaller fixes and improvements are included in this update. Thanks for your continued support and feedback - it really helps us shape the game!
More updates coming soon. Big Cheese Studio
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