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Patch Notes

◆ Update Information

◽️ **Patch Date: **June 19, 2026

◽️ Build Version:

  • Windows PC Steam: 20260618.13287.W

  • Mac Steam: 20260618.13288.M


■ Gameplay

[High School]

Active gameplay for high school has been added.

  • School properties have been added for Dowon, Bliss Bay, and Cahaya.

  • Teenager Zois can enroll as students and attend the same high school until they graduate as Young Adults.

  • Each active high school has a limited student capacity. When it's full, some Zois will attend a rabbit hole school instead.

    • To bring a specific Zoi to an active school, you can request a transfer via the school app. You can choose which school to transfer to, and previously earned grades are retained.
  • Due to changes to the school property, creations downloaded from Canvas that were built on the previous property may not be compatible with the new school property.

  • School activities can be managed via the dedicated phone app.

  • Students attend classes on a set timetable to take Science, Art, Skill, Physical Education, and General classes.

  • Students take tests every Thursday, and their overall grades are evaluated based on those scores and their general behavior in classes.

    • Students can receive warnings and even be expelled from the school if their grades are poor.
  • Students can engage in various interactions with other students and teachers.

  • Students are assigned a locker when they enter the school.

  • Students can eat lunch at the school cafeteria by receiving food from the employee or gathering the food themselves.

  • Students can join various school clubs to participate in extracurricular activities such as cooking, fitness, cheerleading, and programming.

  • Each school club has different skill requirements for joining.

  • Students can participate in the prom party by asking another Zoi to be prom partners or leaving a prom partner request note in their locker.

  • Prom King and Queen are selected through voting.

  • After prom, students may be invited to various after-parties depending on their relationships

  • Students participate in the graduation ceremony after completing their entire school curriculum.

** **

[Business]

  • The clothing store business has been added.

    • Mannequins can be installed within the property to sell desired outfit combinations to other Zois.

    • 7 new outfit items have been added and can only be accessed at the clothing store.

  • The following changes have been made to the hair salon business.

    • Hair colors are retained when changing hairstyles.

    • Refunds can be requested in the instance of a failed haircut.

    • Children hairstyles list matches that of Create a Zoi.

    • 3 new hairstyles have been added and can only be accessed at the hair salon.

[Vehicle]

  • A Zoi’s owned vehicle can be driven by family members.

  • U-turn can be performed while driving.

  • Car traffic simulation has been improved.

[Map]

  • The mini map can be used like a GPS navigation when moving to a set destination.

  • The mini map and the full map displays the Zoi’s current facing direction.

  • The mini map can be set to rotate based on the Zoi’s facing direction by changing the settings in [Game Option > Controls > UI Settings].

[Others]

  • Career missions and social event missions can be viewed from the same window.

  • NPC Zois now feature more diverse appearances. 

  • Holiday symbols now appear on the Schedule editor.

** **

■ Control

[First-Person View Mode]

  • The experimental first person camera view can be set by entering the cheat ‘FirstPersonMode true’, then pressing [Tab].

[Ring Menu]

  • Ring menu can be toggled by pressing [‘].

  • Pressing [Tab] while in the ring menu enables the customization of the ring menu buttons.

[Advanced Driving Mode]

  • Advanced Driving Mode has been added as an experimental feature.

  • Enabling the Advanced Driving Mode enhances vehicle controls such as handbrake, body roll, suspension, anti-roll, and aerial state control when driving cars, motorcycles, and kickboards.

** **

※ 'Active Mode' is currently in development, including control finalization and related content planning, and will not be included in this update.

** **

■ Simulation

[Interaction]

  • Ragdoll simulation has been applied to car crashes and other collision instances.

  • When sitting or laying on a sofa or a bed, performing new interactions on the same object does not require the Zoi to get up from the object.

  • Zois can sit on chairs from both directions.

  • Incoming phone calls appear on the smartphone rather than on a separate pop-up.

  • Objects can be placed on tables even while sitting down.

  • Crafting is possible on all tables.

  • Changing into pajamas is now done at a closet nearest to the bed.

  • Drinking too much coffee can negatively affect the Zoi.

    • Decaffeinated coffee can be consumed to avoid this effect.
  • Adult Zois with childish characteristics can interact with objects made for children.

[Romance]

  • Zois can hold hands with romantic partners and family members.

  • Philandering and single-hearted traits have been added for polarizing romantic behaviors.

  • Getting caught cheating on a romantic partner causes the two Zois’ romance score to drop significantly and the romantic partner to approach the cheating Zoi.

    • The cheating Zoi can attempt to talk their way to recover some of the lost score.

[Baby]

  • New traits have been added for babies to expand their variety of behaviors.

  • Values that were developed as a baby can cause the Zoi to inherit fitting traits.

  • Parent interactions can impact what values are developed in growing babies.

  • Babies can become sick, and this causes the parents to worry.

  • Babies can be placed in more locations outside the house.

  • High chairs and baby food have been added to enable new baby feeding interactions.

  • 8 new interactions have been added for babies placed in a high chair.

  • Zois can slip and fall when stepping on baby urine.

[Others]

  • Automated behaviors have been improved using the TPO (time, place, occasion) system to reduce awkward behavior selections.

  • Wants have been improved when in career or business scenarios to prioritize wants appropriate for those situations.

  • Repeatedly performing behaviors that oppose the Zoi’s current trait can cause the trait to change.

  • Ambitions have been added for teenagers.

  • The ambition selection screen displays ambitions that are in progress and those that have been satisfied on the same screen.

  • Only the more significant memories are stored in notifications.

** **

■ Create a Zoi

[New Additions]

  • School

    • Cheerleader Uniform

    • Football Uniform

    • Soccer Uniform

    • Cooking Gown

    • Graduation Robe and Cap

  • Baby

    • 6 Hairstyles

    • 5 Outfit Items

    • 7 Accessories

  • 3 Female Party Dresses

  • 2 Stockings

[Improvements]

  • If there are multiple presets saved for a situational look, one will be selected at random when automatically changed in-game.

  • Skin aging parameters can be adjusted in [Create a Zoi > Skin].

  • The genetics system for newborns has been improved.

  • Baby faces have been refined.

  • Facial expressions when angry have been refined.

  • Foot models have been refined for when wearing stockings.

  • Portraits now also update when outfits are changed.

** **

■ Build Mode

[New Additions]

  • 17 European-Inspired Antique Furniture

  • 12 Build Objects

  • 1 Tree Stump (For city edit)

  • 115 School Interaction Objects

  • 4 Vehicle Jump Ramps

[Improvements]

  • During shoulder view, all floors of properties are visible by default. 

    • To revert to the previous settings, go to [Game Options > Controls > Camera].
  • Shoulder view FOV has been expanded, providing a wider field of view than before.

  • Furniture can be browsed not only by room types but also by activity types.

  • Environmental details for all cities have been improved.

  • A new option to adjust the level of weathering for objects such as furniture and appliances has been added.

** **

■ Canvas

  • The Canvas profile in the main lobby screen has been refined.

    • Likes, Downloads, Followers can be seen from the main lobby screen.

    • Canvas notifications have been added to the main lobby screen.

  • The [Furniture] > [Social Events] category has been removed from Canvas.

    • Items under the [Social Events] category have been moved to more appropriate categories that better reflect the nature of each item.

** **

■ Mods

[ModKit]

  • Overlay UI modding is supported.

    • A sample asset for this category has been added to the ModKit.
  • MetaHuman body assets are supported.

  • MetaHuman Creator eyelashes, eyebrows, mustaches, and beards are supported and can be extracted using the DCC Export Helper.

[In-Game]

  • The design for the in-game CurseForge browser has been enhanced for better usability.

  • Mod auto-update pop-up has been refined to display mods that failed to update then have selected or every mod retry updating.

    • The auto-update feature is supported for CurseForge and CLO mods.
  • Mod manager has been refined and changed to be accessible in-game at [Game Options > Mods].

  • Furniture samples used for modding can be previewed in-game after enabling the Dev category with the ‘showUserDevCategory
    ’ cheat.

  • CLO Connect has been integrated into the game, allowing direct mod downloads and uploads without leaving inZOI.

    • Newly added search and filter options help locate clothing faster, with download history now synced between web and in-game for seamless wardrobe management.

■ System

  • Intel Iris Xe Graphics is now supported with the latest driver.

** **

■ Bug Fixes

  • A detailed list of bug fixes is available on the official inZOI Forum.

** **

** **

If you discover any bugs or errors during gameplay, please report them via the ** Bug Reports page on the official inZOI Forums **.

Your feedback greatly helps us improve the game.

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