July Round-Up! πΊοΈ
**Hi Seedlings! **
Over May and June, we've implemented various updates to polish the demo in both gameplay and visuals. After consolidating the existing content in our demo, we feel it is time to start working on the next steps of Strange Seed. Here's a little (blurry) teaser on a couple of the new maps that we've been making!
New Areas Sneak PeekπΌοΈ
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[/carousel]The screenshots here only show 2 of the several new areas that we've been preparing for the full game. We want to make sure each of them will offer a different experience so we've been putting a lot of thought into laying down a large variety of puzzles, missions and enemies to make every map feel intriguing and distinct. Be ready for new encounters and new challenges!
New Area, New NPCs
An Indie Games Celebration! π
Going into August, Strange Seed will be make an appearance at another exciting Steam event: the East Asia Indie Games Celebration (Aug 5-19). We are very grateful for being accepted to this event in recognition of our Asian team members' contribution to this evolutionary RPG. Check out their absolutely massive collection of awesome indie games from East Asia!
Community Creationsπ¨
Now it's time to look at our community's creative designs again. As always, our players came up with some bizarre rather critters. Here are a couple designs by orinz:
A colorful cryptid, this creature not only has insect body parts, but also makes use of the cyborg tail to repel enemies with lethal stings!
A giant, enemy spider. For a cosmetic creature it is surprisingly capable in combat, with both offensive and defensive abilities alongside a solid stat line.
Thank you for joining us for this community round-up. More exciting news is coming soon, so keep a lookout on our socials for more updates!
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