Patch 1.5.0.26 is available now via Public Beta Branch
Hey everyone!
We’ve just soft-launched patch 1.5.0.26 via our public beta branch. You can access this version of Tormented Souls 2 as follows:
-
Right click on the Tormented Souls 2 app in your Steam library and select ‘properties’.
-
Click ‘Game versions & betas’ from the sidebar and select the ‘public beta’ from the list of game versions.
-
Click ‘Installed files’ from the sidebar and click ‘verify integrity of game files’. Your game should now automatically update!
This new patch includes more settings and controller options, plus minor bug fixes. If you encounter any issues while playing this version, please leave a comment on this post. We’ll continue to test the patch ourselves, and all being well, will roll it out to all players in the coming weeks. See below for the full changelog:
Gameplay and Controls
-
Fixed PS5 controller detection.
-
Improved flamethrower aiming.
-
Fixed an issue that could leave the player unable to move, act or pause after being hit by an enemy on random, rare occasions.
-
Fixed an issue that could leave the player stuck looking at the Iron Maiden.
-
Fixed an incorrect interaction with the laser eye.
-
Fixed elevator controls being accessible from outside the elevator, which could cause the player to clip through floors and ceilings.
-
Fixed character stuttering when attacking with the nail gun.
-
Fixed an issue that allowed outfits to be changed without opening the wardrobe.
-
Fixed the Default Outfit appearing twice in the wardrobe after respawning in the Guest Room.
-
Fixed an issue that could cause Session 47 to appear duplicated when removed from the player’s inventory.
Cameras, enemies and progression
-
Fixed the camera becoming stuck near the stairs in the Refactory during New Game+.
-
Fixed the Diver enemy failing to pursue the player through the Bunker Elevator Passage during New Game+.
-
Fixed a delay in the first ghost enemy appearing in the Cemetery.
-
Fixed the first boss’s second-phase cutscene triggering incorrectly.
Graphics and display
-
Adjusted UI pixel sizing to meet Steam Deck verification requirements.
-
Fixed brightness settings.
-
Fixed FSR not working.
-
Fixed screen tearing when using a 4K monitor.
-
Fixed lighting in the Bunker Elevator.
-
Fixed excessive brightness in the final cutscene.
-
Fixed flickering and disappearing head shadows, including in the Lower Wing.
Menus and text
-
Fixed Arabic and Turkish not appearing in the language selection menu on first launch.
-
Removed debug text from the loading screen before the secret ending conversation.
-
Fixed overlapping text and visible debug text on the autosave entry in the Load Game screen.
-
Fixed incorrect area information appearing in empty save slots.
-
Fixed the shotgun icon displaying an incorrect number of barrels when using weapon shortcuts.
Audio and stability
-
Fixed a crash when using a cassette tape.
-
Fixed the cage crash sound repeating in the Processing Plant’s Other Side.Dual Effect & PQube
PQube and Dual Effect
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.