Crypt of the NecroDancer: Supporter Upgrade
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[/carousel]Hi folks! This is our last update of 2025, can you believe that? If you've loved *Crypt of the NecroDancer, *and want to show our team a little extra support in a special way, we've just dropped the Crypt of the NecroDancer: Supporter Upgrade!
In addition to our undying gratitude:
🎸 This upgrade lets you rock outfits from Rift of the NecroDancer on your favorite characters and friends
🤯 Skinned characters also react to your play, looking excited when doing well, and worried when close to death!
[dynamiclink href="https://store.steampowered.com/app/4022920/Crypt_of_the_NecroDancer_Supporter_Upgrade"][/dynamiclink]
Full patch notes below! ːrift_cadenceː
Crypt of the NecroDancer v4.2.1 is now available!
New DLC: Supporter Upgrade
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Introduces 5 new Rift-themed skins
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Includes skins for Cadence, Dove, Nocturna, Reaper and Suzu
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Reactive skins: characters change expressions when achieving a high coin multiplier or dropping to low health
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Skins can be equipped via the 'Change Skin' shrine in the character selection room
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Changes the in-game appearance of Hephaestus, Merlin and the Shopkeeper to match their Rift outfits
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Adds a special golden badge and name color to the player list and chat in online multiplayer
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NPC skins and the player list badge can be disabled via the menu: Options > Misc Options > Supporter Upgrade Options
Changes
- Changed Lead Boots to protect Shovel Knight from Wall Spikes during Shovel Drop
Bugfixes
Gameplay bugfixes
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Fixed Protectorcs not taking damage from Spike Traps unless facing right
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Fixed Crate Gargoyles not dropping items when pushed down trapdoors
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Fixed Shovel Knight getting stuck on the level if the song ends during Shovel Drop
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Fixed Shovel Knight rapidly swapping items picked up during Shovel Drop
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Fixed Shovel Knight not being able to damage Phantoms as the last remaining player on the level
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Fixed Shovel Knight falling through Shopkeeper Ghosts during Shovel Drop
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Fixed Shovel Knight not picking up Shovel Shard if a Glass Shovel breaks during Shovel Drop
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Fixed Ring of Piercing not preventing Blademasters from parrying Shovel Knight's melee attack
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Fixed Courage Shovel not protecting Shovel Knight from Wall Spikes during Shovel Drop
Visual bugfixes
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Fixed Shovel Knight's arm displaying incorrectly when using a custom skin made for another character
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Fixed Shovel Knight's held shovel not being visible in-game without owning the SYNCHRONY DLC
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Fixed Scatter Trap being invisible when joining a multiplayer lobby without owning the AMPLIFIED DLC
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Fixed Pawnbroker sprite not displaying correctly in Mystery Mode
Engine bugfixes
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Fixed gameplay actions not being assignable to the same buttons as certain menu controls
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Fixed 'Mods' menu briefly freezing the game when subscribed to a large number of mods
Modding features
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Added support for passing 4x4 transformation matrices to camera options
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Requires fields [c]lerpTranslation[/c], [c]lerpScale[/c] and [c]lerpRotation[/c] to be set to 1
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Added function [c]Menu.updateDeferred()[/c] to schedule a menu update for the next tick
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Subsequent calls to this function during the same tick are ignored, resulting in at most one menu update per tick
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Added component [c]Goldman_itemPogoWallSpikeImmunity[/c] to grant protection against wall spikes during Shovel Drop
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Added component [c]Goldman_itemDamageFlagsAutoPogo[/c] to provide special damage flags from Shovel Knight's initial hit
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Added component [c]Goldman_characterAutoPogoIncomingDamageFlags[/c] to receive special damage flags from Shovel Knight's initial hit
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Added component [c]Goldman_characterPogoInhibitFinish[/c] to prevent Shovel Drop from ending on top of a non-solid entity
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Added component [c]Goldman_pogoDisableStasis[/c] to force Shovel Drop to disable stasis of eligible Shovel Drop targets
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Added component [c]Goldman_stasisDisableDuringPogo[/c] to disable stasis when hit by Shovel Drop
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