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Crypt of the NecroDancer: Supporter Upgrade

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[/carousel]Hi folks! This is our last update of 2025, can you believe that? If you've loved *Crypt of the NecroDancer, *and want to show our team a little extra support in a special way, we've just dropped the Crypt of the NecroDancer: Supporter Upgrade!

In addition to our undying gratitude:

🎸 This upgrade lets you rock outfits from Rift of the NecroDancer on your favorite characters and friends

🤯 Skinned characters also react to your play, looking excited when doing well, and worried when close to death!

[dynamiclink href="https://store.steampowered.com/app/4022920/Crypt_of_the_NecroDancer_Supporter_Upgrade"][/dynamiclink]

Full patch notes below! ːrift_cadenceː

Crypt of the NecroDancer v4.2.1 is now available!

New DLC: Supporter Upgrade

  • Introduces 5 new Rift-themed skins

  • Includes skins for Cadence, Dove, Nocturna, Reaper and Suzu

  • Reactive skins: characters change expressions when achieving a high coin multiplier or dropping to low health

  • Skins can be equipped via the 'Change Skin' shrine in the character selection room

  • Changes the in-game appearance of Hephaestus, Merlin and the Shopkeeper to match their Rift outfits

  • Adds a special golden badge and name color to the player list and chat in online multiplayer

  • NPC skins and the player list badge can be disabled via the menu: Options > Misc Options > Supporter Upgrade Options

Changes

  • Changed Lead Boots to protect Shovel Knight from Wall Spikes during Shovel Drop

Bugfixes

Gameplay bugfixes

  • Fixed Protectorcs not taking damage from Spike Traps unless facing right

  • Fixed Crate Gargoyles not dropping items when pushed down trapdoors

  • Fixed Shovel Knight getting stuck on the level if the song ends during Shovel Drop

  • Fixed Shovel Knight rapidly swapping items picked up during Shovel Drop

  • Fixed Shovel Knight not being able to damage Phantoms as the last remaining player on the level

  • Fixed Shovel Knight falling through Shopkeeper Ghosts during Shovel Drop

  • Fixed Shovel Knight not picking up Shovel Shard if a Glass Shovel breaks during Shovel Drop

  • Fixed Ring of Piercing not preventing Blademasters from parrying Shovel Knight's melee attack

  • Fixed Courage Shovel not protecting Shovel Knight from Wall Spikes during Shovel Drop

Visual bugfixes

  • Fixed Shovel Knight's arm displaying incorrectly when using a custom skin made for another character

  • Fixed Shovel Knight's held shovel not being visible in-game without owning the SYNCHRONY DLC

  • Fixed Scatter Trap being invisible when joining a multiplayer lobby without owning the AMPLIFIED DLC

  • Fixed Pawnbroker sprite not displaying correctly in Mystery Mode

Engine bugfixes

  • Fixed gameplay actions not being assignable to the same buttons as certain menu controls

  • Fixed 'Mods' menu briefly freezing the game when subscribed to a large number of mods

Modding features

  • Added support for passing 4x4 transformation matrices to camera options

  • Requires fields [c]lerpTranslation[/c], [c]lerpScale[/c] and [c]lerpRotation[/c] to be set to 1

  • Added function [c]Menu.updateDeferred()[/c] to schedule a menu update for the next tick

  • Subsequent calls to this function during the same tick are ignored, resulting in at most one menu update per tick

  • Added component [c]Goldman_itemPogoWallSpikeImmunity[/c] to grant protection against wall spikes during Shovel Drop

  • Added component [c]Goldman_itemDamageFlagsAutoPogo[/c] to provide special damage flags from Shovel Knight's initial hit

  • Added component [c]Goldman_characterAutoPogoIncomingDamageFlags[/c] to receive special damage flags from Shovel Knight's initial hit

  • Added component [c]Goldman_characterPogoInhibitFinish[/c] to prevent Shovel Drop from ending on top of a non-solid entity

  • Added component [c]Goldman_pogoDisableStasis[/c] to force Shovel Drop to disable stasis of eligible Shovel Drop targets

  • Added component [c]Goldman_stasisDisableDuringPogo[/c] to disable stasis when hit by Shovel Drop

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