Version 0.63.0.5
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Splice automation on Balance mode now defaults to Humanity if it can't match Aspect settings fully
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Fixed Fleet ships sometimes doing nothing if they had a beam weapon or burst fire (probably)
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Fixed Fleet soft locks due to tutorial being behind the fleet window
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Fixed losing Fleet Battle setups when completing the same node with a Support node active
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Fixed Reactor Overdrive flashing red when it shouldn't
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Fixed auto warp displaying incorrect warp once Nomos is capped
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Fixed cost of 2 late game Synth Modules
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Fixed Tether Warp locations not unlocking properly after reinforce
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Fixed Bases displaying weird after Reinforce
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Threw an extra scaler on currently final sector just in case
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