Version 0.71.0.2
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Temporary code for ship design until 11/17: "All I got for halloween was this lame skin"
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Made synth tab flashing more responsive
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Adjusted shard drop indicator position
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Changed infusion auto buy and corruption cap auto buy threshold to 1% of specimen instead of 80%
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Hangars now sync up their cycle targets if they have the same (or no) priority list set
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Route select happens instantly if overkilling instead of the 3 second count down
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Added new accessibility setting Disable Fleet Node Animation
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Fixed name of Artifact node in Galaxy 7 to follow the correct naming convention
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Fixed BB1 upgrade in Galaxy 7 not applying correctly to Overdrives
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Fixed synth slots not auto turning on when unlocking after a reinforce
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Fixed reactor not auto turning on after reinforce sometimes
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Fixed sector 135 and 136 Specimen distribution
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Fixed some early void shards that don't get automatically picked up after reinforce for shard library
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Fixed Crew getting stuck on wrong screen after Reinforce
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Fixed Warp Essence fixtures not showing up right after Reinforce
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Fixed Warp overkill boost triggering a little too easily
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Fixed stray UT upgrade being in a UT when it should not
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Fixed innate viel piercer upgrade values
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Fixed sector data not highlighting sectors correctly after Reinforce
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(Mobile) Fixed Splice Crew upgrades layout issue
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