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Меню

Version 0.71.0.2

  • Temporary code for ship design until 11/17: "All I got for halloween was this lame skin"

  • Made synth tab flashing more responsive

  • Adjusted shard drop indicator position

  • Changed infusion auto buy and corruption cap auto buy threshold to 1% of specimen instead of 80%

  • Hangars now sync up their cycle targets if they have the same (or no) priority list set

  • Route select happens instantly if overkilling instead of the 3 second count down

  • Added new accessibility setting Disable Fleet Node Animation

  • Fixed name of Artifact node in Galaxy 7 to follow the correct naming convention

  • Fixed BB1 upgrade in Galaxy 7 not applying correctly to Overdrives

  • Fixed synth slots not auto turning on when unlocking after a reinforce

  • Fixed reactor not auto turning on after reinforce sometimes

  • Fixed sector 135 and 136 Specimen distribution

  • Fixed some early void shards that don't get automatically picked up after reinforce for shard library

  • Fixed Crew getting stuck on wrong screen after Reinforce

  • Fixed Warp Essence fixtures not showing up right after Reinforce

  • Fixed Warp overkill boost triggering a little too easily

  • Fixed stray UT upgrade being in a UT when it should not

  • Fixed innate viel piercer upgrade values

  • Fixed sector data not highlighting sectors correctly after Reinforce

  • (Mobile) Fixed Splice Crew upgrades layout issue

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