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Version 0.75.0 Rebalance and Spacemas

Hope everyone enjoys the smoother rebalanced 80-130 gameplay. Any bumpyness on the transition of stats and power level shouldn't be extreme except in pretty specific sector + fleet progress setups. They should generally small, and smoothed over by the Spacemas bonuses. Bigger giveaway then normal running on the Discord during Spacemas so drop bye!

Spacemas

  • Event active 2025-12-19 through 2026-01-04

  • Earn temporary boost upgrades, ai points, consumables and an event skin

  • Unstable Transit has a new modifier active

The Rebalance

  • Player at R1+ will be affected to varying degrees by stat changes due to this rebalance

  • R1-R5 changed to only 3 Reinforces at 80, 90, 100

  • (If you are in this section you have been set on the appropriate Reinforce)

  • Galaxy artifacts no longer require Reinforces for all galaxies

  • (If you are on these galaxies you may be able to apply pending upgrades)

  • New sector based Reinforce upgrades from sector 100-129

  • Fleet artifact upgrades may be in an odd state, such as locked but having a point in it

  • FR usage in fleet battles changed to only lose half as much from taking damage, with the other half being on ship death

  • FR usage in fleet battles is now rounded

  • Overdrive Warp active reduced (Warp charge speed given elsewhere)

  • EoC scaling changes

Other Changes

  • Added background battles based on reinforces (and a setting to turn them off)

  • Key shard lowered wave clear requirement to 300

  • Key shard overkill no longer charges the wave requirement

  • Base 6 now has prestige start upgrade(s) and shows up in the battle area

  • Removed anti-fighter damage increase on capital boss fights

  • Fighter damage increase per pass resets on boss fights

  • Void Recuperator no longer works during capital boss battles

  • Adjusted Powercell 2 upgrade order

  • Adjusted Powercell UI as void power/max is no longer relevant and to improve clarity

  • Added some new run modifiers to UT that unlocks in later galaxies

  • UT buffed cruiser single tank mod

  • Nerfed enemy missiles in UT

  • V. Device inactive links now show if you have extra links available

  • Separated Tether Warp upgrade buttons to Skein and Residuum

  • Splice automation setting for fastest to rank now considers levels needed for required discipline gain

  • Splice automation UI changed slightly in some cases for clarity

  • Splice cleanse, adaptations and automation settings button can now be shift or right clicked to swap for all crew

  • Added option to control auto switching tether warps when maxed

  • Added a progress log in stats & info, not retroactive

  • Added option to hide out of date stats on stats & info

  • Added tracking for consumables used this reinforce

  • Added a new late game secret achievement

  • Added turret amount indicator to Sector Data entries

  • Rumina warp layout sshape changed

  • Tons of other minor changes that I have forgotten

  • Fixed lights flickering on enemy capital excessively

  • Fixed 6h timeskip consumable sometimes awarding too much

  • Fixed and tweaked some broken text

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