Release notes v0.7.6.0
By popular request, Brazilian Portuguese and Russian have been added to the game!
I have also made multiple improvements and fixes based on suggestions and bug reports.
After this update, I will focus on the Civilizations update, releasing only minor patches to fix any critical bugs.
The plan is to release a major update with the Civilization's Early Ages, gather player feedback, make fixes and changes, and when the Civilizations implementation looks good, release another update including the Modern Ages.
New features
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Added Brazilian Portuguese translation.
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Added Russian translation.
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Added temperature scale selector between Celsius, Fahrenheit and Kelvin.
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Added key binding menu.
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Added shortcuts to open all main menus.
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Added taxonomy for plants and fungi names.
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Now, you can switch views using TAB.
Changes
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Trees will only be completely devoured by huge creatures (other creatures can eat trees, but they will not destroy them).
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Tiny creatures will not destroy plants when they eat them.
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Volcanoes generate CO2 now.
Bug fixes
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Fixed bug in water movement simulation that was making the sea not be leveled.
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Fixed bug allowing to delete components that are dependencies of others, allowing an exploit for unexpected combinations.
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Fixed water and terrain borders forming strange shapes.
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Fixed some bad elevation positioning of elements in the terrain.
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Fixed bug causing exoskeleton to be excluded from random mutations.
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Fixed star system configuration preview not showing.
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Fixed fins positioning wrong, specially after devolve from legs.
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Improved grass pop-up in walking camera.
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Improved Steam connection errors.
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