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Меню

Demo Update 0.4.0

I know it's been a while, I'm sorry!

But it's for a good reason... a new rendering system!

What that means? Well... I added a new camera to the game that allow players to walk and explore planet's surface! Because of this, I needed to rebuild the whole rendering system of the game, and also redo many of the assets, because initially were designed for a top-down view but now you can watch them from any angle.

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Also, I fully implement the vegetation system including allowing the players to evolve them and generate procedural plants and trees.

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Along with this demo, there are many other changes and improvements, but I will summary them in the following release note.

I hope you enjoy this new version of the demo!

I promise that the next version will be released sooner!

New features

  • New zoom adding walking level camera.

  • New global minimap.

  • New procedural plants.

  • Added soil moisture.

  • Added skeletons to creatures.

  • Added multiple sizes to creatures.

  • Added tile history menu. This will keep a log of what happened in the tile in the past.

Changes

  • Fully changed planet mesh rendering.

  • Removed evolution energy resource. Now everything works with cosmic energy.

  • New diet system for creatures based on preferences.

  • Added microorganism diet.

  • Now, in evolution menu, when evolving a component the reverts are shown in the same menu.

  • Improved objects positioning in terrain surface.

  • Improved air humidity system.

  • Improved creature’s leg movement.

  • Improved messages and hit points visualization.

  • New fighting animation for creatures.

  • Reduced ring rotation and added shadow projection.

  • Improved notifications menu.

  • The creature evolve notification will show only once when the first evolution happens.

  • An alert has been added to notify the time is paused.

  • Now natural volcanoes will appear in fixed positions along continental plates boundaries.

  • New skill tree based on gameplay progression.

  • Simplified planet colors avoiding non-natural colors.

Bugs fixed

  • Fixed showing white square instead of proper sprite on creatures.

  • Fixed bug allowing to change camerazoom when evolution menus were open.

  • Fixed fertile terrain requirements.

  • Fixed time non resuming after some situations that were pausing it.

  • Fixed bug allow to zoom to early during camera tutorial.

  • Fixed blurry skill tree screen.

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