SOS OPS! - 1.5.8
SOS OPS! - 1.5.8
DLC - OVERBOOKED
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Added auto-load on repeat runs: the airport terminal loads cargo up to your best result (host only).
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Added a passenger indicator to the HUD: orange means someone needs something, red means someone is about to jump.
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Added a toilet icon above passengers.
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Added an icon above passengers who are about to jump.
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The need icon now pulses when a passenger is about to run out of patience.
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Added a toilet queue: needs grow slower while waiting in line.
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Updated refueling: the fuel level now rises smoothly from the start of refueling.
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Passenger needs no longer appear for everyone at once.
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Passengers spend less time in the toilet and need it less often.
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Passengers at the door are easier to catch: they shock less often and the stun is shorter.
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The plane loses altitude more slowly when a bird hits an engine.
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Passengers no longer get worried for no reason.
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Fixed: when the toilet was occupied, a passenger would forget about their need and suddenly go to jump.
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Fixed: two passengers could head to the same toilet stall.
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Fixed: a passenger could get stuck in the toilet if scared on the way.
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Fixed: a passenger wouldn't return to the toilet after being distracted.
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Fixed: the need icon reappeared above a passenger after they jumped.
Main game
- Updated: the bee swarm no longer chases a player it has already killed.
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