UPDATES 1.4.1.0
Major changes and adjustments:
Scattering - Rain of Arrows Adjustments:
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Circular area now changes with the effect range
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now Modifiers to arrows Area of Effect are 5 times as effective
Guardian Spirit - General Adjustments:
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While Guardian Spirit is present, 10% of Damage Taken is taken by Summons
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Guardian Spirit no longer causes touch damage when touched.
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Guardians now release shockwaves when you get Hit or your Guardian Spirits touch enemies, hitting enemies around them
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Raising the Guardian's movement speed or skill speed will increase the Guardian Spirits' rotation speed
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The Area of Effect now affects the Guardian's size and rotation radius
Abyss Eye - Necromancer Changes:
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Ghosts can now be summoned when a summon kills or hits
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Now you and your summoned units deal 4% more damage per Ghost
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The duration of Ghosts has been increased to 8 seconds (previously 5 seconds)
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Now Ghosts will no longer be summoned when the maximum number of Ghosts is reached
Shot - Sniper Adjustments:
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Sniper is now a Charging skill with a charge time of 1 second. Upon release, Sniper deal more damage based on charging time, up to 200%
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Focus is now gained when charging a sniper
Other changes:
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Charging skills can now be supported by "Slate-Automatic". Supported charging skills will automatically charge and release after charging.
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Added descriptions of "Charging" and "Channeling"
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Added the "Melee" keyword to Sword Qi
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Added a portal to challenge the Abyss again at the end of the Abyss
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The warehouse can now name each warehouse page
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Decomposition and retention can now specify items that meet the conditions to be automatically placed in a warehouse page
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Now when the interface is open, trigger skills can still be triggered and summons can still attack enemies
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In the title interface, "Start" and "Load" are merged. A button to delete the save file has been added to each save file.
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Skill effects and projectiles are no longer destroyed immediately after a monster dies
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Skill effects and projectiles are no longer destroyed immediately after a summon dies
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Scent, Abyssal Stars, and Chaos Scent dropped by monsters now stack
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"n% of Damage Taken is taken by Summons" and "n% of Damage Taken is taken from Mana before Life" are now displayed in the character panel
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Adjusted the display of "Melee Attack Count" and "Projectile Count" in skill descriptions. They now increase as the "Extra Melee Attack Chance" and "Chance to fire 1 additional projectile" attributes increase
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Cognition - The movement speed of the little guy has been increased by 50% (previously 25%)
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Cognition - The pickup range of the little guy has been increased by 100% (previously 50%)
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The damage more provided by Abyss Eye - Summoner 3 is now more real-time
Bug Fixes
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Fixed a bug that could cause skills to not trigger
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Fixed an issue where Energy Crystals could not release Sacrifice
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Fixed an issue where the Assassin Core Talent - Ambush could not cause damage after being configured in version 1.4.0.0
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Fixed an issue where Scatter - Rain of Arrows could not be used sometimes in version 1.4.0.0
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Fixed an issue where the Void Breath consumed after multiple Deeply Chaos would overflow
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Fixed an issue where the level display was incorrect when the English level was over 1000
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Fixed an issue that could cause the Slate in the backpack to exceed the upper limit
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Fixed some UI errors
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Corrected some English translations with the help of XenosTec and Aqua
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