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UPDATES 1.4.1.0

Major changes and adjustments:

Scattering - Rain of Arrows Adjustments:

  • Circular area now changes with the effect range

  • now Modifiers to arrows Area of Effect are 5 times as effective

Guardian Spirit - General Adjustments:

  • While Guardian Spirit is present, 10% of Damage Taken is taken by Summons

  • Guardian Spirit no longer causes touch damage when touched.

  • Guardians now release shockwaves when you get Hit or your Guardian Spirits touch enemies, hitting enemies around them

  • Raising the Guardian's movement speed or skill speed will increase the Guardian Spirits' rotation speed

  • The Area of Effect now affects the Guardian's size and rotation radius

Abyss Eye - Necromancer Changes:

  • Ghosts can now be summoned when a summon kills or hits

  • Now you and your summoned units deal 4% more damage per Ghost

  • The duration of Ghosts has been increased to 8 seconds (previously 5 seconds)

  • Now Ghosts will no longer be summoned when the maximum number of Ghosts is reached

Shot - Sniper Adjustments:

  • Sniper is now a Charging skill with a charge time of 1 second. Upon release, Sniper deal more damage based on charging time, up to 200%

  • Focus is now gained when charging a sniper

Other changes:

  • Charging skills can now be supported by "Slate-Automatic". Supported charging skills will automatically charge and release after charging.

  • Added descriptions of "Charging" and "Channeling"

  • Added the "Melee" keyword to Sword Qi

  • Added a portal to challenge the Abyss again at the end of the Abyss

  • The warehouse can now name each warehouse page

  • Decomposition and retention can now specify items that meet the conditions to be automatically placed in a warehouse page

  • Now when the interface is open, trigger skills can still be triggered and summons can still attack enemies

  • In the title interface, "Start" and "Load" are merged. A button to delete the save file has been added to each save file.

  • Skill effects and projectiles are no longer destroyed immediately after a monster dies

  • Skill effects and projectiles are no longer destroyed immediately after a summon dies

  • Scent, Abyssal Stars, and Chaos Scent dropped by monsters now stack

  • "n% of Damage Taken is taken by Summons" and "n% of Damage Taken is taken from Mana before Life" are now displayed in the character panel

  • Adjusted the display of "Melee Attack Count" and "Projectile Count" in skill descriptions. They now increase as the "Extra Melee Attack Chance" and "Chance to fire 1 additional projectile" attributes increase

  • Cognition - The movement speed of the little guy has been increased by 50% (previously 25%)

  • Cognition - The pickup range of the little guy has been increased by 100% (previously 50%)

  • The damage more provided by Abyss Eye - Summoner 3 is now more real-time

Bug Fixes

  • Fixed a bug that could cause skills to not trigger

  • Fixed an issue where Energy Crystals could not release Sacrifice

  • Fixed an issue where the Assassin Core Talent - Ambush could not cause damage after being configured in version 1.4.0.0

  • Fixed an issue where Scatter - Rain of Arrows could not be used sometimes in version 1.4.0.0

  • Fixed an issue where the Void Breath consumed after multiple Deeply Chaos would overflow

  • Fixed an issue where the level display was incorrect when the English level was over 1000

  • Fixed an issue that could cause the Slate in the backpack to exceed the upper limit

  • Fixed some UI errors

  • Corrected some English translations with the help of XenosTec and Aqua

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