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We haven’t stopped for breath… and neither have the winds 😉.

It’s been a while since our last update, but in the workshop of Whisper of the Swallows, we’ve been forging, coding, testing… without pause.

💬 Your feedback on the demo? We went through it all: difficulty levels tuned, improved onboarding for the first steps, and plenty of other optimizations to make the experience smoother.

✨ And that’s not all: a complete UI overhaul, inventory sorting and merging, Steam Cloud saves, Steam achievements, performance boosts… and most importantly, a ton of new content to make the world feel more alive than ever.

The wind is rising… and the adventure draws near. 🌊🗡️

A few snapshots :

You asked for it: the difficulty is now better balanced, and you can choose your level before even setting foot in the world :

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The interface has had a complete makeover: clearer, more user-friendly, enhanced with new icons and a host of improvements :

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Luring a Tengu away by passing near a goat? You wouldn’t dare…

And what if, in Unchū, some caves hid rich metal veins?

And these portals… how do you release them, and what really happens once they’re open?

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And this is only a tiny part of what awaits you. The rest? You’ll discover it soon…

Duc

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