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23.10.16 Update

Changes and Improvements

  • Daily Drive highscores have been migrated to Steam from the third party service we were using in the past. This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to save scores.

  • Daily Drive now includes a Time Bonus like the Campaign levels to make the leaderboards more competitive.

  • The Daily Drive now shows the date of the Drive you are about to play on the menu

  • Final Boss Medulla has had hitpoint tuning intended to make specific phases slightly faster / easier. If you have struggled with Medulla's fight in the past, please try again now!

  • With Pro Mode enabled (S+ Indicator or Auto-Restart) the Stage Clear screen will now display seconds with two decimal places of precision

  • When Auto Restart is enabled, the in-game S+ Indicator turns purple

  • Some older scores on Vespula, Venom and Medulla have been removed for no longer being possible to obtain with current scoring rules

Fixes

  • Fixed shadow projection issues on Zone 4 Boss Venom stage

  • Improved/consistant lighting on the background Genki Star in all Zone 4 levels

  • Fixed the transition effect at the end of the Final Boss Medulla fight to slide under particles/effects as intended

  • Fixed mouse controls not correctly driving volume sliders on Main Menu

  • Main Menu Leaderboards now have navigation sound effects

  • Esc key now backs out of Leaderboards in Main Menu (consistent with other menus)

Читать в Steam ↗

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