Release Patch Notes 1.7.0
Update 1.7 is now available!
🌾 Harvest Festival
A festival market will soon be set up next to Kiyosu Castle! This presents an opportunity to collect missing equipment parts from past events and seasons, as well as to acquire a unique festival item. The festival is scheduled to begin on November 23rd and will last for 7 days. Stay updated by following our social networks for notifications on the market's opening!
⛏️ Iron Mine Revisited
Advance through levels, encounter new enemies, and find better loot the deeper you venture. Currently, 5 levels are available, with more to be added in future updates.
As usual, you will need a torch to enter the mine. Once inside, you can progress through the floors until you either die or exit the mine via the ladder. Each floor is a distinct world, randomly generated with resources to mine, enemies to defeat, and tougher opponents offering even greater rewards. The hatch to descend to the next level isn't just lying around - it's hidden! You'll need to mine objects strategically to discover the passageway to the next floor. Choose wisely; once you leave a floor, there is no returning to it on the same journey. If you choose to leave the mine, it will rejuvenate, resetting your adventure from the first floor and requiring a new torch fee for re-entry.
📦 Storages
Players can utilize resources from any storage in peaceful locations like the Estate and Sanzu hub. Priority order for resource retrieval is as follows:
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Player's inventory
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Mailbox
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General storage
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Chest storage
Other Improvements
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Dojo now resets at the same time for everyone: at 13:00 UTC.
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Added wakizashi icon to the durability widget to show when it is broken.
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Added ability description for the Spirit Striker bow.
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Replaced the models of wolves and deer.
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Replaced visuals for the purple flowers on the farms.
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Advertising rewards are now available on Google PC and Android Emulators.
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[PC] Combat animations cannot be interrupted by movement.
❗️ Important notice!
There is a small bug in this version which we will address in the patch 1.7.1. When you die in the Dojo your character will stay there as a corpse. This is unintended and will be fixed as soon as possible. A temporary solution would be reloading the game - you will return back to your base alive.
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