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Build Update #NOV16 #102

Added

1- New wingman: Kurt 2- New wingman: Onery. Backer HeroU 3- New unit: Light Machine Gun Turret, SSP Chainsaw, SDX Powerfist 4- New chapter: Crystal Field, including 4 new mission areas 5- New mission area overlay and mission icon. You can see simple info displayed before heading into combat now 6- New Perk: Creature Hide, good for fighting against ranged enemies 7- STM damage and stun. Both player and enemy characters can do STM damage and be stunned when STM reaches 0. 8- Added dust animation effects to creature's heavy punch move 9- Added help screens for menu navigation and related gameplay 10- New mission type: Boss fight. Killing the boss enemy will end the combat 11- New enemy type: tossing hazardous objects (acid, crystal, etc) into the combat area with a lasting effect 12- Added hint of "Prologue Bonus Perk" in the game

Fixed

1- A crash caused by wingman weapon break 2- A crashes when using tacmap 3- A crash caused by grenade throw moves 4- A crash caused by stun 5- A crash caused by stun while moving 6- A crash caused by picking up items while all weapons are broken 7- Perk for wingman to pick up food not working 8- Player unable to move after stun 9- Cursor offset issue in evocatus menu 10- A bug that causes all attacks dealing STM damage

Tweaked

1- Tuned down multiple weapon durability loss rates, to make the high rarity weapons more useful 2- Money, perk, weapon drop in multiple missions edited 3- Crisis increase edited for repeatable missions

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