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SteamVR Beta Updated - 2.17.10

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here. To get the most up-to-date features for Steam Link for Meta Quest, please opt-in to the Steam Link for Meta Quest Beta here as well as the SteamVR Beta.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:

  • Fixed per-app Motion Smoothing Force Always-On setting (was getting ignored).

Linux:

  • Fixed two separate issues affecting AMD gpus on Linux that were causing crashes.

Steam Link:

  • Default Contrast Adaptive Sharpening (CAS) to off. Enable in SteamVR Settings -> Steam Link -> Sharpen image before encoding.

  • CAS now only applied to VR game content (not dashboard, overlays, desktop view, etc.).

OpenXR:

  • Changing frame_controller_valve interaction profile from using "bumper" as a component name to "shoulder" to be more in line with the OpenXR spec. We will continue to accept suggested bindings for "bumper" for backwards compatibility purposes.
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