Demo changelog v.0.2.1
Hello everyone,
We are now one week since the demo release. That means: updates! The demo has now been updated from v.0.2.0 to v.0.2.1 and here, you can read the list of changes:
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Added invert Y-axis toggle in the control settings menu
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Fixed a bug where the journal could be unlocked before collecting it
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Fixed a bug where players could clip into the zigzag bedroom stairs
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Fixed a bug where players could clip on top of a coat rack inside the bedrooms
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Improved blink handling to prevent clipping/getting stuck in objects
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Fixed a bug where players could interact with items through walls
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Made (all) balloons at bedroom party poppable
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Fixed the clockroom audio attenuation
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Fixed the firsthallway save file glitch/skip
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Fixed bedroom chair sound not stopping on scene unload
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Fixed subtitles remaining visible when going back to the main menu
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Fixed Bedroom Pit door clipping through door frame
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Fixed Classroom Towers door clipping through door frame
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Fixed landing sound in clockroom playing a second time when blinking
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Added a current scene name text to pause menu
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Increased auto-skip delay for journal show/hide in clockroom
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Improved the colliders for ClosetHall scene
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General optimizations & improvements to scene load times
Thank you for continuing to support the game! Whether it's wishlisting the game, following us, or leaving a review, every bit increases the chances of other players discovering Time To Wake Up as well.
We love reading your messages on the Steam Community Board and our Discord (https://discord.gg/2vQetpcpRy) and we feel glad to be surrounded by so many enthusiastic people on our journey to release!
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