Patch 0.8.1
Improvements
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We've adjusted Dodge Race to prevent it spawning out of bounds.
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We have reduced the distance needed to traverse to complete the spot so that it's easier to complete.
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Paired with this, we have increased the variable that decides where to place the end goal, in hopes this will prevent it from appearing out of bounds in the future.
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Balance
Spots
Dodge Race
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Dodge Race Level 1
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Distance 30 ⇒ 25
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Duration 25s ⇒ 30s
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Dodge Race Level 2
- Distance 35 ⇒ 25
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Dodge Race Level 3
- Distance 40 ⇒ 30
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Dodge Race Level 4
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Distance 45 ⇒ 30
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Duration 30s ⇒ 25s
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Bug Fixes
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👥Fixed that Endless cycles were not resetting between matches, so at Endless start players would have the stat changes accumulated from previous Endless matches, making it way more difficult.
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👥Fixed seeing all playable Tems unlocked (including unreleased ones) if we had just suffered a disconnection from a Co-op match.
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👥Fixed a memory leak caused by Powerful enemies' visual effects. This should improve performance.
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👥Fixed that bosses affected with the Frozen or Trapped status conditions were not dealing contact damage.
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👥Fixed that the Kudo "Upgrade the Spyglass gear" couldn't be completed outside of the Pansun.
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👥Fixed that the Kudo to "Defeat 10 different Saipark Bosses" wasn't tracking properly during an Endless run.
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Fixed Umbra Galios not properly scaling after transforming in Endless runs.
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👥Fixed that the Max Gears Hacking level was deactivated. It's now back!
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👥Fixed that the number of available Kudos to unlock was visually changing if we moved between Kudo pages.
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Fixed that Resistance Badge was showing interaction with Rainbow Guard in the Level Up menu despite Rainbow Guard not causing any damage that Resistance Badge could boost.
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👥Fixed getting stuck in some railways in Tucma.
Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Discord server, Steam Forums and subreddit.
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