1.2.6 Release notes
FEATURES
- Reworked block mechanics: when block is used, it stays up as a barrier until the enemy's next physical attack. It blocks damage once and then disappears. No need to time it to animation anymore!
UI
- Added marker indicating new map available
FIXES
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Fixed being able to sell consumable items after they were autoconsumed, if sales window was open during this time
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Fixed discrepancy between calculated attack time on higher levels and actual speed
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