1.0.0 Release notes
BALANCE
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Small MP regen skill node change 0.05 ➝ 0.08
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Seal MP regen skill node change 100% ➝ 20%
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Master Bloodline crit chance 1 ➝ 4
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Always ready perk 1 ➝ 2 defence
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Initial xp for skills reduced from 30 to 24
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Add 5 time thresholds to rewards
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Proficiency connector mechanic changed to: “Telekinetic Proficiency” - Learn one out of reach skill for free
ENEMIES
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Reduced movement speed of most ranged enemies
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Mountain troll, pixies complex balance
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XP for defeating Guard’s Captain without finishing the quest lowered
ITEMS
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Massive daggers crit chance buff
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Axes power and def reduced
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Slightly buffed shields def and block and maces power
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Added Lucky Shield and Glowing Shield
UI
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Perk tree nodes won’t blink now if there are no free points available
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Made some adjustments to Perk Tree connectors visibility
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Added animations for big and small nodes while learning perks
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Reworked Telekinetic Proficiency (Proficiency Connector) buy animation
FIXES
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Fixed Health Ectoplasm not taking away mana
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Made entrance to Secret Laboratory more visible after defeating the Prince
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Additional perk point obtained after the Size Brothers quest will no longer be available if you reset your run
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Added unsupported local save detection to avoid corrupting save while switching from newer to older version of the game
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Fixed ammunition sprites changing incorrectly
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Fixed Inventor quest dialogue playing during fight with him
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Fix blinking sewage pipe in Far Sewers while critical hit or block buttons were active
SOUND
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Added level up sound
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Fixed issues with music while changing output devices
OTHER
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New visuals for Gate Guard
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New background animations in Cave and Cave Entrance
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