Balance Changes, 3 New Cards and Hotfix
Hello everyone we have big balance changes for DAICE today, 3 new cards and some hotfixes, here are the changes:
3 New Cards
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Smelter: Create 2 random fire element cards. Code: Dice total in hand is less than 7 **Exhaust **(2AP)
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Tri-Engine: Randomly create 1 fire 1 wind and 1 earth elemental cards.** Fusion:2 Exhaust**
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Living Metal: Gain 3000 armor when you **exhaust **a card this turn
We decided to add ways to obtain elemental cards as DAICE. On our next update we will go over the energy tile interactions again, adding:
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Energy + Gust = Draw 1 card
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Energy + Tornado = Draw 2 card
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Energy + Rubble = Gain 1 Core
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Energy + Boulder = Gain 2 Core
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Energy +char and lava will remain as 100 attack
Balance
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Volley damage instance increased from 2 -> 3 times
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Bombardment damage instance increased from 4 -> 6 times. Damage reduced from 1000 -> 500
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Terminus code now requires two ~~three ~~ Dice1. It now hits three times instead of single time.
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Infusion now also grants 2 Cores
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Synthesize code now requires two Dice3
Dice6 -
**Cascade **damage increased from 1500 -> 3000
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Purge damage increased from 3000 -> 8000
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Reinforce armor gain increased from 1000 -> 3000
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Onslaught damage increased from 1000 ->2000. Code now requires less than 10 total dice. (was higher than 10)
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Copy now duplicates dice twice (was once)
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Pulse damage increased from 500 -> 1000
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Annihilate damage increased from 5000 -> 10000
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Repurpose damage increased from 500 -> 1000
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Energy Power damage for 3 levels decreased from 500/700/100 to 400/600/800
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Compile boss mechanic Core gain increased from +2/3 to +4/6
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Whiplash code requirement is no longer 15 total dice but dice 1,2,3
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Hypercharge boss mechanic now doubles energy gains instead of triple
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Juggler boss mechanic now works for All Phases. Its damage decreased from 1000 -> 500
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Software boss mechanic damage increased from 2000/3000/5000 to 3000/4000/6000
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Nightbinder Riddle game no longer has negative effect upon failing.
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Glacius HP has been reduced from 500k -> 400k
Gameplay
We changed fusion system so that you can no longer use fusion cards if you don't have enough cores.
Bug Fixes
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Fixed some sound issues cutting out
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Fixed Boss music not playing properly
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Fixed a freeze issue if you click and hold on skeleton claim reward screen
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Volley and Bombardment cards now always target an enemy
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**Shortcut **card is now fixed and works with 3 odd dices
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