Update 1.0.2 & 1.0.2.2
I have released updates Ver. 1.0.2 and 1.0.2.2. The details of the updates are as follows:
Version 1.0.2:
[Additions]
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Added explanation for lock-on fixation to the basic controls tutorial,
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Added pop-up keyboard support on Steam Deck,
[Changes & Adjustments]
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Added Ocean graphics settings, decreased base setting from High to Normal,
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Lowered default settings when launching on Steam Deck
- It's recommended to set the Scaling Mode to Sharp and the Sharpness filter between 0 and 1 for the best visuals.
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Optimized exploding bullet effects and slightly changed their calculation formulas,
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Improved particle initialization for effects other than Area Grenades,
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Slightly reduced memory usage by improving specular reflection maps,
[Fixes]
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Fixed an issue where predictive attacks were delayed after firing immediately after lock-on even on high Driving Speed units,
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Fine-tuned English localization,
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Fixed proximity fuse on Missile bullets,
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Fixed Course-Out assistance malfunctioning due to Course-Out specification changes
Version 1.0.2.2:
[Additions]
- Added invincibility period immediately after respawning,
[Fixes]
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Fixed an issue where Save Thumbnails prioritized older images (e.g. demo version data),
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Fixed an issue where initial DIFFRACTOR activation failed after the Architecture using them is destroyed with them active,
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Fixed an issue where left click or the A button on controller couldn't be assigned in key configuration,
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Fixed an issue in 1.0.2 where the Multiplayer menu couldn't be selected,
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Fixed missing Bougainvillea description,
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Fixed an issue where loading failed when:
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A subassembly only contained a barrel,
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The subassembly included an amplifier connected to an emitter not part of the subassembly
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I will continue to work on further improvements and refinements.
PLAYISM
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